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authorJuan J. Martinez <jjm@usebox.net>2022-09-15 07:48:38 +0100
committerJuan J. Martinez <jjm@usebox.net>2022-09-15 07:48:38 +0100
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@@ -12,7 +12,7 @@ There are three main components:
priority based one channel sound effects.
There are also some utilities (e.g. compression), and tools to process data and
-help you building your games
+help you building your games.
The aim is making MSX games in C, without writing Z80 assembler or having a
deep knowledge of the system.