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author | Juan J. Martinez <jjm@usebox.net> | 2024-05-27 19:13:02 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2024-05-27 19:13:02 +0100 |
commit | 420ac2c8f2307ddcbe551972544bbe11f05ee7ff (patch) | |
tree | 70748bd36a378f3a44ccb720e2776030eac956f2 /include/mplayer.h | |
parent | 0b3ba3e708899145296e3b6c1496ff87efe6a6c7 (diff) | |
download | ubox-msx-lib-420ac2c8f2307ddcbe551972544bbe11f05ee7ff.tar.gz ubox-msx-lib-420ac2c8f2307ddcbe551972544bbe11f05ee7ff.zip |
Avoid function declarator with no prototype errors
This is for SDCC 4.4.0 at least.
Diffstat (limited to 'include/mplayer.h')
-rw-r--r-- | include/mplayer.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/mplayer.h b/include/mplayer.h index 139dd9e..c13ac56 100644 --- a/include/mplayer.h +++ b/include/mplayer.h @@ -92,14 +92,14 @@ void mplayer_init_effects(const uint8_t *effects) __z88dk_fastcall; * If the player is stopped, [mplayer_stop](#mplayer_stop) must be called to * silence the PSG. */ -void mplayer_play(); +void mplayer_play(void); /** * Silences the PSG, stopping any sound. * * This doesn't stop the player if [mplayer_play](#mplayer_play) is called. */ -void mplayer_stop(); +void mplayer_stop(void); // @Sound effects |