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authorJuan J. Martinez <jjm@usebox.net>2021-01-09 09:01:05 +0000
committerJuan J. Martinez <jjm@usebox.net>2021-01-09 09:01:05 +0000
commit9bcf1e97960c0da7322a868efdbc07e2650716fe (patch)
treede6d32ad5b0e567991bd3eb262902c15a77074d9 /tools/apultra/asm/Z80/unaplib_fast.asm
parent3b31adf01305e522f7e28c1435fb47418ce43267 (diff)
downloadubox-msx-lib-9bcf1e97960c0da7322a868efdbc07e2650716fe.tar.gz
ubox-msx-lib-9bcf1e97960c0da7322a868efdbc07e2650716fe.zip
Extra libs: ap.lib
aPLib support with apultra.
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+;
+; Speed-optimized ApLib decompressor by spke & uniabis (ver.06 01-05/06/2020, 235 bytes)
+;
+; The original Z80 decompressors for ApLib were written by Dan Weiss (Dwedit),
+; then tweaked by Francisco Javier Pena Pareja (utopian),
+; and optimized by Jaime Tejedor Gomez (Metalbrain) and Antonio Villena.
+;
+; This is a new "implicit state" decompressor heavily optimized for speed by spke.
+; (It is 12 bytes shorter and 18% faster than the previously fastest
+; 247b decompressor by Metalbrain and Antonio Villena.)
+;
+; ver.00 by spke (21/08/2018-01/09/2018, 244 bytes, an edit of the existing 247b decompressor);
+; ver.01 by spke (12-13/11/2018, 234(-10) bytes, +3% speed using the state machine for LWM);
+; ver.02 by spke (06/08/2019, +1% speed);
+; ver.03 by spke (27/08/2019, 236(+2) bytes, +1% speed using partly expanded LDIR);
+; ver.04 by spke (spring 2020, added full revision history and support for long offsets)
+; ver.05 by spke (17-31/05/2020, 230(-6) bytes, +3% speed, added support for backward compression) <- BROKEN, DO NOT USE
+; ver.06 by uniabis & spke (01-07/06/2020, 235(+5) bytes, +1% speed, added support for HD64180)
+;
+; The data must be compressed using any compressor for ApLib capable of generating raw data.
+; At present, two best available compressors are:
+;
+; "APC" by Sven-Ake Dahl: https://github.com/svendahl/cap or
+; "apultra" by Emmanuel Marty: https://github.com/emmanuel-marty/apultra
+;
+; The compression can done as follows:
+;
+; apc.exe e <sourcefile> <outfile>
+; or
+; apultra.exe <sourcefile> <outfile>
+;
+; A decent compressor was written by r57shell (although it is worse than compressors above):
+; http://gendev.spritesmind.net/forum/viewtopic.php?p=32548#p32548
+; The use of the official ApLib compressor by Joergen Ibsen is not recommended.
+;
+; The decompression is done in the standard way:
+;
+; ld hl,FirstByteOfCompressedData
+; ld de,FirstByteOfMemoryForDecompressedData
+; call DecompressApLib
+;
+; Backward decompression is also supported; you can compress files backward using:
+;
+; apultra.exe -b <sourcefile> <outfile>
+;
+; uncomment option "DEFINE BackwardDecompression" and decompress the resulting files using:
+;
+; ld hl,LastByteOfCompressedData
+; ld de,LastByteOfMemoryForDecompressedData
+; call DecompressApLib
+;
+; The decompressor modifies AF, AF', BC, DE, HL, IX.
+;
+; Of course, ApLib compression algorithms are (c) 1998-2014 Joergen Ibsen,
+; see http://www.ibsensoftware.com/ for more information
+;
+; Drop me an email if you have any comments/ideas/suggestions: zxintrospec@gmail.com
+;
+; This software is provided 'as-is', without any express or implied
+; warranty. In no event will the authors be held liable for any damages
+; arising from the use of this software.
+;
+; Permission is granted to anyone to use this software for any purpose,
+; including commercial applications, and to alter it and redistribute it
+; freely, subject to the following restrictions:
+;
+; 1. The origin of this software must not be misrepresented; you must not
+; claim that you wrote the original software. If you use this software
+; in a product, an acknowledgment in the product documentation would be
+; appreciated but is not required.
+; 2. Altered source versions must be plainly marked as such, and must not be
+; misrepresented as being the original software.
+; 3. This notice may not be removed or altered from any source distribution.
+
+; DEFINE SupportLongOffsets ; +4 bytes for long offset support. slows decompression down by 1%, but may be needed to decompress files >=32K
+; DEFINE BackwardDecompression ; decompress data compressed backwards, -10 bytes, speeds decompression up by 3%
+; DEFINE HD64180 ; -2 bytes for HD64180/Z180 support, slows decompression down by 1%
+
+ IFNDEF BackwardDecompression
+
+ MACRO NEXT_HL
+ inc hl
+ ENDM
+
+ MACRO COPY_1
+ ldi
+ ENDM
+
+ MACRO COPY_BC
+ ldir
+ ENDM
+
+ ELSE
+
+ MACRO NEXT_HL
+ dec hl
+ ENDM
+
+ MACRO COPY_1
+ ldd
+ ENDM
+
+ MACRO COPY_BC
+ lddr
+ ENDM
+
+ ENDIF
+
+ MACRO RELOAD_A
+ ld a,(hl) : NEXT_HL : rla
+ ENDM
+
+@Decompress: COPY_1 : scf
+
+;==================================================================================================================
+;==================================================================================================================
+;==================================================================================================================
+
+LWM0: ;LWM = 0 (LWM stands for "Last Was Match"; a flag that we did not have a match)
+
+.ReloadByteC0 RELOAD_A : jr c,.Check2ndBit
+
+;
+; case "0"+BYTE: copy a single literal
+
+.CASE0: COPY_1 ; first byte is always copied as literal
+
+;
+; main decompressor loop
+
+.MainLoop: add a : jr nc,.CASE0 : jr z,.ReloadByteC0 ; "0"+BYTE = copy literal
+.Check2ndBit add a : jr nc,.CASE10 : jr z,.ReloadByteC1 ; "10"+gamma(offset/256)+BYTE+gamma(length) = the main matching mechanism
+.Check3rdBit add a : call z,ReloadByte : jp c,LWM1.CASE111 ; "110"+[oooooool] = matched 2-3 bytes with a small offset
+
+;
+; branch "110"+[oooooool]: copy two or three bytes (bit "l") with the offset -1..-127 (bits "ooooooo"), or stop
+
+.CASE110: ; "use 7 bit offset, length = 2 or 3"
+ ; "if a zero is found here, it's EOF"
+ ld c,(hl) : rr c : ret z ; process EOF
+ NEXT_HL
+ ld b,0
+
+ IFNDEF HD64180
+ ld ixl,c : ld ixh,b ; save offset for future LWMs
+ ELSE
+ push bc : pop ix
+ ENDIF
+
+ push hl ; save src
+ ld h,d : ld l,e ; HL = dest
+ jr c,.LengthIs3
+
+.LengthIs2
+ IFNDEF BackwardDecompression
+ sbc hl,bc
+ ELSE
+ add hl,bc
+ ENDIF
+ COPY_1 : COPY_1
+ jr .PreMainLoop
+
+.LengthIs3
+ IFNDEF BackwardDecompression
+ or a : sbc hl,bc
+ ELSE
+ add hl,bc
+ ENDIF
+ COPY_1 : COPY_1 : COPY_1
+ jr .PreMainLoop
+
+.ReloadByteC1 RELOAD_A : jr c,.Check3rdBit
+
+;
+; branch "10"+gamma(offset/256)+BYTE+gamma(length): the main matching mechanism
+
+.CASE10: ; "use a gamma code * 256 for offset, another gamma code for length"
+ call GetGammaCoded
+
+ ; the original decompressor contains
+ ;
+ ; if ((LWM == 0) && (offs == 2)) { ... }
+ ; else {
+ ; if (LWM == 0) { offs -= 3; }
+ ; else { offs -= 2; }
+ ; }
+ ;
+ ; so, the idea here is to use the fact that GetGammaCoded returns (offset/256)+2,
+ ; and to split the first condition by noticing that C-1 can never be zero
+ dec c : dec c : jr z,LWM1.KickInLWM
+
+.AfterLWM dec c : ld b,c : ld c,(hl) : NEXT_HL ; BC = offset
+
+ IFNDEF HD64180
+ ld ixl,c : ld ixh,b : push bc
+ ELSE
+ push bc : push bc : pop ix
+ ENDIF
+
+ call GetGammaCoded ; BC = len*
+
+ ex (sp),hl
+
+ ; interpretation of length value is offset-dependent:
+ ; if (offs >= 32000) len++; if (offs >= 1280) len++; if (offs < 128) len+=2;
+ ; in other words,
+ ; (1 <= offs < 128) +=2
+ ; (128 <= offs < 1280) +=0
+ ; (1280 <= offs < 31999) +=1
+ ; NB offsets over 32000 need one more check, but other Z80 decompressors seem to ignore it. is it not needed?
+
+ ; interpretation of length value is offset-dependent
+ exa : ld a,h
+ IFDEF SupportLongOffsets
+ ; NB offsets over 32000 require an additional check, which is skipped in most
+ ; Z80 decompressors (seemingly as a performance optimization)
+ cp 32000/256 : jr nc,.Add2
+ ENDIF
+ cp 5 : jr nc,.Add1
+ or a : jr nz,.Add0
+ bit 7,l : jr nz,.Add0
+.Add2 inc bc
+.Add1 inc bc
+.Add0 ; for offs<128 : 4+4+7+7 + 4+7 + 8+7 + 6+6 = 60t
+ ; for offs>=1280 : 4+4+7+12 + 6 = 33t
+ ; for 128<=offs<1280 : 4+4+7+7 + 4+12 = 38t OR 4+4+7+7 + 4+7+8+12 = 53t
+
+.CopyMatch: ; this assumes that BC = len, DE = dest, HL = offset
+ ; and also that (SP) = src, while having NC
+ IFNDEF BackwardDecompression
+ ld a,e : sub l : ld l,a
+ ld a,d : sbc h
+ ld h,a : exa
+ ELSE
+ exa
+.CopyMatchLDH add hl,de
+ ENDIF
+ COPY_1 : COPY_BC
+.PreMainLoop pop hl ; recover src
+
+;==================================================================================================================
+;==================================================================================================================
+;==================================================================================================================
+
+LWM1: ; LWM = 1
+
+;
+; main decompressor loop
+
+.MainLoop: add a : jr nc,LWM0.CASE0 : jr z,.ReloadByteC0 ; "0"+BYTE = copy literal
+.Check2ndBit add a : jr nc,.CASE10 : jr z,.ReloadByteC1 ; "10"+gamma(offset/256)+BYTE+gamma(length) = the main matching mechanism
+.Check3rdBit add a : call z,ReloadByte : jr nc,LWM0.CASE110 ; "110"+[oooooool] = matched 2-3 bytes with a small offset
+
+;
+; case "111"+"oooo": copy a byte with offset -1..-15, or write zero to dest
+
+.CASE111: ld bc,%11100000
+ DUP 4
+ add a : call z,ReloadByte : rl c ; read short offset (4 bits)
+ EDUP
+ ex de,hl : jr z,.WriteZero ; zero offset means "write zero" (NB: B is zero here)
+
+ ; "write a previous byte (1-15 away from dest)"
+ push hl ; BC = offset, DE = src, HL = dest
+ IFNDEF BackwardDecompression
+ sbc hl,bc ; HL = dest-offset (SBC works because branching above ensured NC)
+ ELSE
+ add hl,bc
+ ENDIF
+ ld c,(hl)
+ pop hl
+
+.WriteZero ld (hl),c : NEXT_HL
+ ex de,hl : jp LWM0.MainLoop ; 10+4*(4+10+8)+4+7 + 11+15+7+10 + 7+4+6+10 = 179t
+
+.ReloadByteC0 RELOAD_A : jp nc,LWM0.CASE0
+ jr .Check2ndBit
+
+.ReloadByteC1 RELOAD_A : jr c,.Check3rdBit
+
+;
+; branch "10"+gamma(offset/256)+BYTE+gamma(length): the main matching mechanism
+
+.CASE10: ; "use a gamma code * 256 for offset, another gamma code for length"
+ call GetGammaCoded
+
+ ; the original decompressor contains
+ ;
+ ; if ((LWM == 0) && (offs == 2)) { ... }
+ ; else {
+ ; if (LWM == 0) { offs -= 3; }
+ ; else { offs -= 2; }
+ ; }
+ ;
+ ; so, the idea here is to use the fact that GetGammaCoded returns (offset/256)+2,
+ ; and to split the first condition by noticing that C-1 can never be zero
+ dec c : jr LWM0.AfterLWM
+
+;
+; the re-use of the previous offset (LWM magic)
+
+.KickInLWM: ; "and a new gamma code for length"
+ inc c : call GetGammaCoded.ReadGamma ; BC = len
+
+ IFNDEF BackwardDecompression
+ push ix : ex (sp),hl : exa
+ jr LWM0.CopyMatch
+ ELSE
+ push ix : ex (sp),hl
+ jr LWM0.CopyMatchLDH
+ ENDIF
+
+;==================================================================================================================
+;==================================================================================================================
+;==================================================================================================================
+
+;
+; interlaced gamma code reader
+; x0 -> 1x
+; x1y0 -> 1xy
+; x1y1z0 -> 1xyz etc
+; (technically, this is a 2-based variation of Exp-Golomb-1)
+
+GetGammaCoded: ld bc,1
+.ReadGamma add a : jr z,.ReloadByteRG1
+ rl c : rl b
+ add a : ret nc ; NB: flag NC immediately says we do not need to reload our byte...
+ jr nz,.ReadGamma ; ...even better, flag NZ then automatically means flag C :)
+
+.ReloadByteRG2 RELOAD_A : ret nc : jr .ReadGamma
+
+.ReloadByteRG1 RELOAD_A : rl c : rl b
+ add a : ret nc : jr .ReadGamma
+
+;
+; pretty usual getbit for mixed datastreams
+
+ReloadByte: RELOAD_A : ret
+