Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-24 | automates compilation and inclusion of *.z80 files in game/src | Pedro de Medeiros | |
2022-01-16 | Fixed compilation flags | Juan J. Martinez | |
CFLAGS was used in LDFLAGS. | |||
2021-12-15 | Starting Openmsx through GNU make works now | Pedro de Medeiros | |
2021-10-31 | SDCC versions and support for current snapshots | Juan J. Martinez | |
2021-10-02 | Introduced config.env | Juan J. Martinez | |
One config to rule the whole build system and the tests. | |||
2021-01-25 | Reviewed makefiles | Juan J. Martinez | |
2021-01-09 | Added compression to the map | Juan J. Martinez | |
2021-01-08 | Include bin in the path, moved target to game | Juan J. Martinez | |
Don't use relative path to tools in bin. The idea is that the user should be able to use their versions instead. | |||
2021-01-07 | It is actually 222 bytes | Juan J. Martinez | |
Also formatting. | |||
2021-01-02 | Use wildcard | Juan J. Martinez | |
2020-12-30 | Initial import1.0 | Juan J. Martinez | |