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AgeCommit message (Expand)Author
2022-09-15FIX: the sprite order changed, green MUST be greenJuan J. Martinez
2022-05-24fixed docs and commentPedro de Medeiros
2022-05-24Explain how OBJs work and the crt0 exceptionJuan J. Martinez
2022-05-24automates compilation and inclusion of *.z80 files in game/srcPedro de Medeiros
2022-04-27Copyright year bumpJuan J. Martinez
2022-01-16Fixed compilation flagsJuan J. Martinez
2022-01-07Replacing VRAM magic numbers with constantsPedro de Medeiros
2021-12-15Starting Openmsx through GNU make works nowPedro de Medeiros
2021-10-31SDCC versions and support for current snapshotsJuan J. Martinez
2021-10-19Be explicitJuan J. Martinez
2021-10-19scripts that write data by output redirection require .DELETE_ON_ERRORPedro de Medeiros
2021-10-02Introduced config.envJuan J. Martinez
2021-09-21Avoiding improper makefile invocationsPedro de Medeiros
2021-04-06TypoJuan J. Martinez
2021-01-25Fix: actually, stop the music by playing silenceJuan J. Martinez
2021-01-25Reviewed makefilesJuan J. Martinez
2021-01-09Added compression to the mapJuan J. Martinez
2021-01-08Include bin in the path, moved target to gameJuan J. Martinez
2021-01-07It is actually 222 bytesJuan J. Martinez
2021-01-04Copyright year bumpJuan J. Martinez
2021-01-03More elegant dir managementJuan J. Martinez
2021-01-03TypoJuan J. Martinez
2021-01-03Added a dep generating tool that should be multi-platformJuan J. Martinez
2021-01-03Renamed aux to helpers to be windows compatibleJuan J. Martinez
2021-01-02Use wildcardJuan J. Martinez
2021-01-02Listed external toolsJuan J. Martinez
2021-01-01ubox has a wait_for function :facepalm:Juan J. Martinez
2021-01-01TypoJuan J. Martinez
2021-01-01Clarified commentJuan J. Martinez
2021-01-01TypoJuan J. Martinez
2021-01-01Use the constants, avoid magic numbersJuan J. Martinez
2021-01-01Missing commaJuan J. Martinez
2020-12-31Fix: prevent crash with MAX_ENTITIES are usedJuan J. Martinez
2020-12-31Clarified controlsJuan J. Martinez
2020-12-30Initial import1.0Juan J. Martinez