Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-07 | Replacing VRAM magic numbers with constants | Pedro de Medeiros | |
2021-12-29 | Initialze the sprite index to 0 | Juan J. Martinez | |
Fixes issue #10; thanks to @torihino for the report. | |||
2021-12-20 | Slightly better variable name | Juan J. Martinez | |
2021-12-20 | Makefile in spman.lib now cleans up completely | Pedro de Medeiros | |
2021-10-31 | SDCC versions and support for current snapshots | Juan J. Martinez | |
2021-10-25 | Fixed separator | Juan J. Martinez | |
2021-10-24 | Typo | Juan J. Martinez | |
2021-03-25 | Formatting | Juan J. Martinez | |
2021-03-25 | Ensure this can't be interruped | Juan J. Martinez | |
If the int handler is calling mplayer_play, it could happen that an int is handled when the song is being set up, potentially leaving the player's internal structures in a invalid state. | |||
2021-01-25 | Reviewed makefiles | Juan J. Martinez | |
2021-01-09 | Fixed export name | Juan J. Martinez | |
2021-01-09 | Extra libs: ap.lib | Juan J. Martinez | |
aPLib support with apultra. | |||
2020-12-30 | Initial import1.0 | Juan J. Martinez | |