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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LocalDebuggerCommand>$(TargetPath)</LocalDebuggerCommand>
    <LocalDebuggerCommandArguments>bad.bin bad.lz3 -stats</LocalDebuggerCommandArguments>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerWorkingDirectory>$(ProjectDir)..\</LocalDebuggerWorkingDirectory>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LocalDebuggerCommand>$(TargetPath)</LocalDebuggerCommand>
    <LocalDebuggerCommandArguments>bad.bin bad.lz3 -stats</LocalDebuggerCommandArguments>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerWorkingDirectory>$(ProjectDir)..\</LocalDebuggerWorkingDirectory>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LocalDebuggerCommand>$(TargetPath)</LocalDebuggerCommand>
    <LocalDebuggerCommandArguments>bad.bin bad.lz3 -stats</LocalDebuggerCommandArguments>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerWorkingDirectory>$(ProjectDir)..\</LocalDebuggerWorkingDirectory>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LocalDebuggerCommand>$(TargetPath)</LocalDebuggerCommand>
    <LocalDebuggerCommandArguments>bad.bin bad.lz3 -stats</LocalDebuggerCommandArguments>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerWorkingDirectory>$(ProjectDir)..\</LocalDebuggerWorkingDirectory>
  </PropertyGroup>
</Project>