diff options
author | Juan J. Martinez <jjm@usebox.net> | 2021-04-17 22:05:24 +0100 |
---|---|---|
committer | Juan J. Martinez <jjm@usebox.net> | 2021-04-17 22:05:24 +0100 |
commit | a5745813e442b66ae6eed30bba81d1b3dd5cf634 (patch) | |
tree | b302db1780350dc44543b81d49bfc1b2d4dff6a8 /Makefile | |
download | beeper-int-zx-a5745813e442b66ae6eed30bba81d1b3dd5cf634.tar.gz beeper-int-zx-a5745813e442b66ae6eed30bba81d1b3dd5cf634.zip |
Initial public release
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..1f5add0 --- /dev/null +++ b/Makefile @@ -0,0 +1,76 @@ +# CONFIG +IMGUI_DIR = $(HOME)/src/imgui +IMGUI_FILE_DIALOG_DIR = $(HOME)/src/ImGuiFileDialog +# END OF CONFIG + +TAG := $(shell git describe --abbrev=0 --tags ${TAG_COMMIT} 2>/dev/null || true) +COMMIT := $(shell git rev-parse --short HEAD) +DATE := $(shell git log -1 --format=%cd --date=format:"%Y%m%d") +VERSION := $(TAG) + +ifeq ($(VERSION),) + VERSION := dev-$(COMMIT) ($(DATE)) +else + VERSION += ($(DATE)) +endif + +CFLAGS = -O2 -s -Wall `sdl2-config --cflags` +CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I$(IMGUI_FILE_DIALOG_DIR) +CXXFLAGS += -O2 -s -Wall `sdl2-config --cflags` -DAPP_VERSION="\"$(VERSION)\"" +LIBS = -lGL -ldl `sdl2-config --libs` + +# cross-build for windows +ifeq ($(CROSS_BUILD), Win) #LINUX + CC = i686-w64-mingw32-gcc + CXX = i686-w64-mingw32-g++ + CFLAGS += -D__USE_MINGW_ANSI_STDIO + LIBS = -lgdi32 -lopengl32 -limm32 `sdl2-config --libs --static-libs` -static +endif + +SOURCES = main.cpp sfx.c +SOURCES += zymosis.c +SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp +SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp +SOURCES += $(IMGUI_FILE_DIALOG_DIR)/ImGuiFileDialog.cpp + +SOURCES += $(IMGUI_DIR)/examples/libs/gl3w/GL/gl3w.c +CXXFLAGS += -I$(IMGUI_DIR)/examples/libs/gl3w -DIMGUI_IMPL_OPENGL_LOADER_GL3W + +BIN = sfxed +OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) + +all: $(BIN) + +%.o: %.c + $(CC) $(CFLAGS) $< -c -o $@ + +%.o: %.cpp + $(CXX) $(CXXFLAGS) $< -c -o $@ + +%.o:$(IMGUI_DIR)/%.cpp + $(CXX) $(CXXFLAGS) -c -o $@ $< + +%.o:$(IMGUI_FILE_DIALOG_DIR)/%.cpp + $(CXX) $(CXXFLAGS) -c -o $@ $< + +%.o:$(IMGUI_DIR)/backends/%.cpp + $(CXX) $(CXXFLAGS) -c -o $@ $< + +%.o:$(IMGUI_DIR)/examples/libs/gl3w/GL/%.c + $(CC) $(CXXFLAGS) -c -o $@ $< + +%.o:$(IMGUI_DIR)/examples/libs/glad/src/%.c + $(CC) $(CXXFLAGS) -c -o $@ $< + +sfxed: $(OBJS) + $(CXX) $(OBJS) $(CXXFLAGS) $(LIBS) -o $@ + +.PHONY: clean +clean: + make -C player clean + rm -f $(BIN) $(OBJS) Makefile.deps + +Makefile.deps: + $(CXX) $(CXXFLAGS) -MM $(SOURCES) > Makefile.deps + +include Makefile.deps |