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# CONFIG
IMGUI_DIR = $(HOME)/src/imgui
IMGUI_FILE_DIALOG_DIR = $(HOME)/src/ImGuiFileDialog
# END OF CONFIG
TAG := $(shell git describe --abbrev=0 --tags ${TAG_COMMIT} 2>/dev/null || true)
COMMIT := $(shell git rev-parse --short HEAD)
DATE := $(shell git log -1 --format=%cd --date=format:"%Y%m%d")
VERSION := $(TAG)
ifeq ($(VERSION),)
VERSION := dev-$(COMMIT) ($(DATE))
else
VERSION += ($(DATE))
endif
CFLAGS = -O2 -s -Wall `sdl2-config --cflags`
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I$(IMGUI_FILE_DIALOG_DIR)
CXXFLAGS += -O2 -s -Wall `sdl2-config --cflags` -DAPP_VERSION="\"$(VERSION)\""
LIBS = -lGL -ldl `sdl2-config --libs`
# cross-build for windows
ifeq ($(CROSS_BUILD), Win) #LINUX
CC = i686-w64-mingw32-gcc
CXX = i686-w64-mingw32-g++
CFLAGS += -D__USE_MINGW_ANSI_STDIO
LIBS = -lgdi32 -lopengl32 -limm32 `sdl2-config --libs --static-libs` -static
endif
SOURCES = main.cpp sfx.c
SOURCES += zymosis.c
SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp
SOURCES += $(IMGUI_FILE_DIALOG_DIR)/ImGuiFileDialog.cpp
SOURCES += $(IMGUI_DIR)/examples/libs/gl3w/GL/gl3w.c
CXXFLAGS += -I$(IMGUI_DIR)/examples/libs/gl3w -DIMGUI_IMPL_OPENGL_LOADER_GL3W
BIN = sfxed
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
all: $(BIN)
%.o: %.c
$(CC) $(CFLAGS) $< -c -o $@
%.o: %.cpp
$(CXX) $(CXXFLAGS) $< -c -o $@
%.o:$(IMGUI_DIR)/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_FILE_DIALOG_DIR)/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_DIR)/backends/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_DIR)/examples/libs/gl3w/GL/%.c
$(CC) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_DIR)/examples/libs/glad/src/%.c
$(CC) $(CXXFLAGS) -c -o $@ $<
sfxed: $(OBJS)
$(CXX) $(OBJS) $(CXXFLAGS) $(LIBS) -o $@
.PHONY: clean
clean:
make -C player clean
rm -f $(BIN) $(OBJS) Makefile.deps
Makefile.deps:
$(CXX) $(CXXFLAGS) -MM $(SOURCES) > Makefile.deps
include Makefile.deps
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