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/* file: player.bin */
#define PLAYER_LEN 221
#ifdef LOCAL
const unsigned char player[] = {
0xf3, 0x31, 0x00, 0x00, 0xfb, 0x21, 0x00, 0x7d,
0x22, 0xe2, 0x50, 0x21, 0x00, 0xfe, 0x36, 0xfd,
0x5d, 0x54, 0x13, 0x01, 0x01, 0x01, 0xed, 0xb0,
0x3e, 0xfe, 0xed, 0x47, 0xed, 0x5e, 0x21, 0xfd,
0xfd, 0x11, 0x41, 0x50, 0x3e, 0xc3, 0x77, 0x23,
0x73, 0x23, 0x72, 0xfb, 0x3a, 0xff, 0x7c, 0x6f,
0xcd, 0x60, 0x50, 0x3a, 0xdd, 0x50, 0xb7, 0x20,
0xfa, 0x76, 0x76, 0x76, 0x76, 0xd3, 0xff, 0xf3,
0x76, 0x08, 0xe5, 0xdd, 0xe5, 0xfd, 0xe5, 0xc5,
0xd5, 0xcd, 0x84, 0x50, 0xd1, 0xc1, 0xfd, 0xe1,
0xdd, 0xe1, 0xe1, 0x08, 0xfb, 0xc9, 0xf3, 0x22,
0xe2, 0x50, 0xaf, 0x32, 0xdd, 0x50, 0xfb, 0xc9,
0xf3, 0x7d, 0xcd, 0x67, 0x50, 0xfb, 0xc9, 0x32,
0xdd, 0x50, 0xb7, 0xc8, 0x3d, 0x2a, 0xe2, 0x50,
0x4d, 0x44, 0x26, 0x00, 0x6f, 0x54, 0x5d, 0x29,
0x29, 0x19, 0x09, 0x11, 0xdd, 0x50, 0x01, 0x05,
0x00, 0xed, 0xb0, 0xc9, 0x3a, 0xdd, 0x50, 0xb7,
0xc8, 0x3d, 0x28, 0x18, 0x3d, 0xc0, 0x3a, 0xdf,
0x50, 0x57, 0x06, 0x00, 0xcd, 0xc8, 0x50, 0xe6,
0x10, 0xd3, 0xfe, 0x4a, 0x05, 0x28, 0x18, 0x0d,
0x20, 0xfa, 0x18, 0xf0, 0x3a, 0xdf, 0x50, 0x57,
0xaf, 0x47, 0xd3, 0xfe, 0xee, 0x10, 0x4a, 0x05,
0x28, 0x05, 0x0d, 0x20, 0xfa, 0x18, 0xf3, 0x3a,
0xe1, 0x50, 0x21, 0xde, 0x50, 0x35, 0x28, 0xa7,
0x3a, 0xe0, 0x50, 0x82, 0x32, 0xdf, 0x50, 0xc9,
0x21, 0xa1, 0xf3, 0x7c, 0x1f, 0x7d, 0x1f, 0xac,
0x67, 0x7d, 0x1f, 0x7c, 0x1f, 0xad, 0x6f, 0xac,
0x67, 0x22, 0xc9, 0x50, 0xc9
};
#else
extern const unsigned char player[];
#endif
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