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2023-06-22Game over screenJuan J. Martinez
Also move private defines to the game module.
2023-06-22When player is hit, exit the updateJuan J. Martinez
2023-06-22Player damage, invulnerability, death sequence and respawnJuan J. Martinez
2023-06-22Import entities from the map and spawn themJuan J. Martinez
2023-06-22Treat warnings as errorsJuan J. Martinez
2023-06-22Use the right directiveJuan J. Martinez
2023-06-22Not needed the name of the gameJuan J. Martinez
2023-06-22Make it a linkJuan J. Martinez
2023-06-22Use latest versionJuan J. Martinez
2023-06-22Let's be explicitJuan J. Martinez
2023-06-22All the assetsJuan J. Martinez
2023-06-22Clarified the licenseJuan J. Martinez
2023-06-21Check for the total gold limit of 1 byteJuan J. Martinez
2023-06-21Map twaksJuan J. Martinez
2023-06-21Add mine doorJuan J. Martinez
2023-06-21Add "coyote time"Juan J. Martinez
If the player moves and gains momentum, allow jumping then the gravity as already kicked in to make easier tricky jumps.
2023-06-21Add hiscore to the menu screenJuan J. Martinez
2023-06-21Make the score "gold"Juan J. Martinez
2023-06-21Add color textJuan J. Martinez
2023-06-20Make it soundJuan J. Martinez
2023-06-20Erase the screen before rendering the mapJuan J. Martinez
2023-06-20Add menu screen (WIP)Juan J. Martinez
2023-06-20Add gold supportJuan J. Martinez
- added gold layer to the map - the player can collect gold - updates the score - TODO: end of stage
2023-06-18The game has a nameJuan J. Martinez
2023-06-18Tweaked mapJuan J. Martinez
2023-06-18Fix horizontal collision detectionJuan J. Martinez
Instead going down, what we want is not going up (so no gravity OR going down).
2023-06-18Enter the player!Juan J. Martinez
2023-06-17Function to read from the back bufferJuan J. Martinez
2023-06-17Stage is zero basedJuan J. Martinez
Also missing include.
2023-06-17Use volatileJuan J. Martinez
The parameter is used on the interrupt.
2023-06-15Adjust right marginJuan J. Martinez
2023-06-15Tweak the HUDJuan J. Martinez
2023-06-15Timer is doneJuan J. Martinez
2023-06-15Implement a countdown clock in the timerJuan J. Martinez
Updated the HUD to show the time.
2023-06-15Started with the gameJuan J. Martinez
Added hud (WIP)
2023-06-15Don't need transparentJuan J. Martinez
We are going to overwrite.
2023-06-15Test biggerJuan J. Martinez
2023-06-15Add map collision detection functionsJuan J. Martinez
2023-06-15Add the game titleJuan J. Martinez
2023-06-13Updated TODOJuan J. Martinez
2023-06-13Map rendererJuan J. Martinez
2023-06-13Convert map into an .o fileJuan J. Martinez
2023-06-13Testing the bitmap fontJuan J. Martinez
2023-06-13Added spritesJuan J. Martinez
2023-06-13Add bitmap font's put_textJuan J. Martinez
2023-06-13Make it an indexed imageJuan J. Martinez
2023-06-12Sprites, tiles, bitmap font, map WIP, updated TODOJuan J. Martinez
2023-06-08Updated TODOJuan J. Martinez
2023-06-08Add blit rectangleJuan J. Martinez
Allows blitting a section of a larger sprite.
2023-06-08Detect the VGA card before setting mode 0x13Juan J. Martinez