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path: root/lib/plw/plw_play_sound_effect.z80
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.globl _PLW_PlaySoundEffect
.globl _PLW_IsSoundEffectOn
.globl _PLW_PlaySoundEffectP
.globl plw_current_efx

PLY_LW_PLAY_SOUND_EFFECT = 0x0b06 + 0xc

_PLW_PlaySoundEffect::
	ld hl,#2
	add hl,sp

	ld a, (hl)
	inc hl
	ld c, (hl)
	inc hl
	ld b, (hl)

	jp PLY_LW_PLAY_SOUND_EFFECT

_PLW_PlaySoundEffectP::
	; check if current is over
	; de is not used
	ld e, l
	; fixed channel 2
	ld l, #2
	call _PLW_IsSoundEffectOn
	ld a, l
	or a
	jr z, play_efx

	ld a, (plw_current_efx)
	cp e
	ret nc

play_efx:
	; all good, play the effect
	ld a, e
	ld (plw_current_efx), a

	; fixed channel 2, full volume
	ld bc, #0x0002

	jp PLY_LW_PLAY_SOUND_EFFECT

.area _DATA

plw_current_efx: .ds 1