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/*
Kitsune's Curse
Copyright (C) 2020-2023 Juan J. Martinez <jjm@usebox.net>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "splib.h"
#include "plw.h"
#include "sound.h"
#include "main.h"
#include "maps.h"
// generated
#include "doors.h"
#include "entities.h"
#include "et_player.h"
#include "et_door.h"
void draw_door() {
if (is_invalid_tile2(get_tile_xy(*it_x >> 3, *it_y >> 3)))
for (it_k = 0; it_k < 16; it_k += 8)
put_sprite4(doors[*it_frame], *it_x, it_k + *it_y, 1, 0);
if (is_invalid_tile2(get_tile_xy(*it_x >> 3, 2 + (*it_y >> 3))))
for (it_k = 16; it_k < 32; it_k += 8)
put_sprite4(doors[*it_frame], *it_x, it_k + *it_y, 1, 0);
}
void update_door() {
// is_map_blocked prevents this if no keys
if (!check_for_player(32))
return;
erase_sprite(*it_x, *it_y, 4);
destroy_entity();
update_persistence(sp_it->id);
--keys;
draw_hud();
PLW_PlaySoundEffectP(EFX_DOOR);
}
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