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/*
   Kitsune's Curse
   Copyright (C) 2020-2023 Juan J. Martinez <jjm@usebox.net>

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation, either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */
#include "splib.h"
#include "plw.h"
#include "sound.h"
#include "main.h"

#include "maps.h"

// generated
#include "doors.h"

#include "entities.h"
#include "et_player.h"
#include "et_door.h"

void draw_door() {
    if (is_invalid_tile2(get_tile_xy(*it_x >> 3, *it_y >> 3)))
        for (it_k = 0; it_k < 16; it_k += 8)
            put_sprite4(doors[*it_frame], *it_x, it_k + *it_y, 1, 0);

    if (is_invalid_tile2(get_tile_xy(*it_x >> 3, 2 + (*it_y >> 3))))
        for (it_k = 16; it_k < 32; it_k += 8)
            put_sprite4(doors[*it_frame], *it_x, it_k + *it_y, 1, 0);
}

void update_door() {
    // is_map_blocked prevents this if no keys
    if (!check_for_player(32))
        return;

    erase_sprite(*it_x, *it_y, 4);
    destroy_entity();

    update_persistence(sp_it->id);
    --keys;

    draw_hud();

    PLW_PlaySoundEffectP(EFX_DOOR);
}