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/*
   Kitsune's Curse
   Copyright (C) 2020-2023 Juan J. Martinez <jjm@usebox.net>

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation, either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */
#include "cpcrslib/cpcrslib.h"
#include "splib.h"
#include "plw.h"
#include "sound.h"
#include "main.h"

#include "maps.h"

// generated
#include "switch.h"
#include "tiles.h"

#include "entities.h"
#include "et_player.h"
#include "et_switch.h"

void update_switch_door(uint8_t x, uint8_t y, uint8_t t)
{
    x >>= 3;
    y >>= 3;

    for (it_k = 0; it_k < 4; ++it_k)
    {
        put_tile(bgtiles[t], get_tile_xy(x, y));
        set_map_tile(x, y++, t);
    }

    put_tile(bgtiles[BLOCKED_OPEN_DOOR_TILE], get_tile_xy(x, y));
    set_map_tile(x, y++, BLOCKED_OPEN_DOOR);
}

void draw_switch()
{
    if (is_invalid_tile2(get_tile_xy(*it_x >> 3, *it_y >> 3)))
        put_sprite4(switch_sprite[0], *it_x, *it_y, 2, *it_frame & 1);
}

void update_switch()
{
    if (*it_delay)
    {
        *it_delay -= 1;

        if (*it_delay & 1)
        {
            if (!(*it_frame & 254))
            {
                *it_frame += 6;
                if (*it_frame & 2)
                    PLW_PlaySoundEffectP(EFX_TICK);
            }
            else
                *it_frame -= 2;
        }

        if (!*it_delay)
        {
            erase_sprite(*it_x, *it_y, 2);

            if (!magic && life
                   && py < *it_extra + 32 && *it_extra < py + 24
                       && px + 2 < *it_param + 8 && *it_param < px + 6)
            {
                frame = WALK + 1;
                player_hit(MAX_LIFE);
            }

            goto switch_toggle;
        }
    }

    if (!check_for_player(16) || (*it_frame & 1))
        return;

    if (!player_h && cpc_TestKeyF(KEY_DOWN))
    {
        *it_delay = 64;

switch_toggle:
        *it_frame &= 1;
        *it_frame ^= 1;

        update_switch_door(*it_param, *it_extra, *it_frame & 1 ? 42 : SWITCH_DOOR_TILE);
        PLW_PlaySoundEffectP(EFX_DOOR);
    }
}