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|
;;
;; Kitsune's Curse
;; Copyright (C) 2020-2023 Juan J. Martinez <jjm@usebox.net>
;;
;; This program is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with this program. If not, see <https://www.gnu.org/licenses/>.
;;
.globl _wait
.globl _wait_for
.globl _wait_int6
.globl _setup_int
.globl _wait_vsync
.globl _wframes
.globl _pause_player
.globl _resume_player
.globl _reset_clock
.globl _get_clock
.globl _paused
MAX_CLOCK_BYTE = 0x0e
_wait::
ld hl, #_tick
ld a, (_wframes)
ld c, a
wait_loop:
ld a, (hl)
cp c
jr nc, wait_done
halt
jr wait_loop
wait_done:
xor a
ld (hl), a
ret
_wait_for::
ld b, l
wait_for_loop:
call _wait
djnz wait_for_loop
ret
_wait_int6::
ld a, (_int6)
or a
ret nz
halt
jr _wait_int6
ret
_setup_int::
ld a, l
ld (_wframes), a
xor a
ld (_int6), a
ld (_tick), a
ld (paused_player), a
ld (_paused), a
call _reset_clock
; sync
call _wait_vsync
halt
halt
call _wait_vsync
di
ld ix, #0x0038
ld hl, #isr1
ld (ix), #0xc3
ld 1(ix), l
ld 2(ix), h
im 1
ei
ret
isr1:
ex af,af
push hl
ld hl, #isr2
ld (#0x39), hl
; int6 ends
xor a
ld (_int6), a
ld a, (paused_player)
or a
jr nz, player_is_paused
push ix
push iy
push bc
push de
call _PLW_Play
pop de
pop bc
pop iy
pop ix
player_is_paused:
pop hl
ex af,af
ei
ret
isr2:
exx
ex af,af
ld hl, #isr3
ld (#0x39), hl
exx
ex af,af
ei
ret
isr3:
exx
ex af,af
ld hl, #isr4
ld (#0x39), hl
ex af,af
exx
ei
ret
isr4:
exx
ex af,af
ld hl, #isr5
ld (#0x39), hl
; update clock
ld a, (_paused)
or a
jr nz, clock_is_paused
ld a, (int_cnt)
inc a
cp #50
jr nz, not_full_sec
ld hl, (clock)
ld a, h
cp #(MAX_CLOCK_BYTE)
jr nz, inc_clock
cp l
jr z, clock_limit
inc_clock:
inc hl
ld (clock), hl
clock_limit:
xor a
not_full_sec:
ld (int_cnt), a
clock_is_paused:
ex af,af
exx
ei
ret
isr5:
exx
ex af,af
ld hl, #isr6
ld (#0x39), hl
; count a tick (50Hz)
ld a, (_tick)
inc a
ld (_tick), a
ex af,af
exx
ei
ret
isr6:
exx
ex af,af
ld hl, #isr1
ld (#0x39), hl
; int6 starts
ld a, #1
ld (_int6), a
exx
ex af,af
ei
ret
_pause_player::
di
ld a, #1
ld (paused_player), a
ei
call _wait_int6
jp _PLW_Stop
_resume_player::
di
xor a
ld (paused_player), a
ei
ret
_reset_clock::
di
xor a
ld (int_cnt), a
ld (clock), a
ld (clock + 1), a
ei
ret
_get_clock::
ld hl, (clock)
ret
_wframes:
.ds 1
_int6:
.ds 1
_tick:
.ds 1
int_cnt:
.ds 1
clock:
.ds 2
paused_player:
.ds 1
|