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/*
Kitsune's Curse
Copyright (C) 2020-2023 Juan J. Martinez <jjm@usebox.net>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef _SOUND_H
#define _SOUND_H
#include <stdint.h>
enum effect_number
{
EFX_NONE = 0,
EFX_HIT,
EFX_SPIDER,
EFX_ONI,
EFX_TICK,
EFX_DOOR,
EFX_MAGIC,
EFX_PICKUP,
EFX_DAMAGE,
EFX_DEATH,
EFX_SPLASH,
};
enum song_number
{
SONG_SILENCE = 0,
SONG_SPLIT,
SONG_INGAME,
};
enum song_pak_number
{
SONG_INTRO = 0,
SONG_MENU,
SONG_GAMEOVER,
};
extern uint8_t songs[];
extern uint8_t effects[];
#endif // _SOUND_H
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