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/*
   Kitsune's Curse
   Copyright (C) 2020-2023 Juan J. Martinez <jjm@usebox.net>

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation, either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */
#ifndef _SOUND_H
#define _SOUND_H

#include <stdint.h>

enum effect_number
{
    EFX_NONE = 0,
    EFX_HIT,

    EFX_SPIDER,
    EFX_ONI,
    EFX_TICK,
    EFX_DOOR,

    EFX_MAGIC,
    EFX_PICKUP,
    EFX_DAMAGE,
    EFX_DEATH,
    EFX_SPLASH,
};

enum song_number
{
    SONG_SILENCE = 0,
    SONG_SPLIT,
    SONG_INGAME,
};

enum song_pak_number
{
    SONG_INTRO = 0,
    SONG_MENU,
    SONG_GAMEOVER,
};

extern uint8_t songs[];
extern uint8_t effects[];

#endif // _SOUND_H