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module Env where
import qualified Ast as A
import qualified Data.Map as Map
import Data.Maybe (isJust)
import Error
import Text.Parsec (SourcePos)
type Sym = (A.Ident, A.Type, SourcePos)
type SymMap = Map.Map A.Ident Sym
data Env = Env SymMap (Maybe Env) deriving (Show)
emptyEnv = Env Map.empty Nothing
-- | @getSymB local env ident@ checks @local@ parameter to tell if we look on
-- the local environment or if we should check also in the parent(s).
getSymB :: Bool -> Env -> A.Ident -> Maybe Sym
getSymB local (Env m parent) id =
case (local, Map.lookup id m) of
(False, Nothing) -> do
p <- parent
getSym p id
(_, s) -> s
-- | Gets a symbol checking all the environments.
getSym :: Env -> A.Ident -> Maybe Sym
getSym = getSymB False
-- | Gets a symbol checking the local environment.
getSyml :: Env -> A.Ident -> Maybe Sym
getSyml = getSymB True
-- | Checks if a symbol exists.
existsSym :: Env -> A.Ident -> Bool
existsSym env sym = isJust $ getSym env sym
-- | Checks if a local symbol exists in the local environment.
existsSyml :: Env -> A.Ident -> Bool
existsSyml env sym = isJust $ getSyml env sym
-- | @addSym e s@ add symbol @s@ to enviroment @e@ and returns the modified
-- environment. It will create a new enviroment if the symbol already exists
-- (shadowing).
addSym :: Env -> Sym -> Env
addSym (Env m parent) (id, typ, pos) = case getSym env id of
Nothing -> Env (Map.insert id sym m) parent
Just s -> Env (Map.singleton id sym) $ Just env
where
env = (Env m parent)
sym = (id, typ, pos)
-- | @addEnv e@ adds a new local environment using @e@ as parent.
addEnv :: Env -> Env
addEnv env = Env Map.empty $ Just env
-- | @addSymUniq e s@ add a local symbol @s@ to the enviroment @e@ if it
-- doesn't exist.
addSymUniq :: Env -> Sym -> Either Error Env
addSymUniq ev (id, typ, pos) = case getSyml ev id of
Nothing -> Right $ addSym ev sym
Just (_, _, p) -> Left $ Error ("\"" ++ id ++ "\" already defined in " ++ show p) pos
where
sym = (id, typ, pos)
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