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authorJuan J. Martinez <jjm@usebox.net>2024-01-02 19:00:22 +0000
committerJuan J. Martinez <jjm@usebox.net>2024-01-02 19:00:22 +0000
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* [Programming at MSX.org](https://www.msx.org/wiki/Category:Programming): the programming section on the MSX Resource Center.
* [Assembly Language for the ZX Spectrum](http://www.breakintoprogram.co.uk/programming/assembly-language): resources by Dean Belfield.
* [MT Engine MK2 for the ZX Spectrum](https://github.com/mojontwins/MK2): a framework composed by a modular engine coded in C and a powerful toolchain to make games for the ZX Spectrum.
+* [Arcade Game Designer](https://jonathan-cauldwell.itch.io/arcade-game-designer): a tool for creating ZX Spectrum and Amstrad CPC 464 games.
+* [Multi-Platform Arcade Game Designer](https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer): a newer version of AGD, supporting the ZX Spectrum, MSX, Amstrad CPC, BBC Model B, Dragon 32/64, Acorn Atom, Enterprise and VZ200 with more on the way!
* [CPCTelera](http://lronaldo.github.io/cpctelera/): an integrated development framework for creating Amstrad CPC games.
* [MK1 for CPC](https://github.com/mojontwins/MK1_Pestecera): a port of the MK1 framework from the ZX Spectrum to the Amstrad CPC.
* [NESdev Wiki](https://www.nesdev.org/wiki/Nesdev_Wiki): the source for all your NES programming needs.