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authorJuan J. Martinez <jjm@usebox.net>2021-05-03 08:21:10 +0100
committerJuan J. Martinez <jjm@usebox.net>2021-05-03 10:00:00 +0100
commitc3b0fa04a663fe233765b83d3be41a42aa08c25d (patch)
tree0befda349001ef6ce306b39378f9c70ad917363e /splib.c
downloadreturn-of-traxtor-cpc-c3b0fa04a663fe233765b83d3be41a42aa08c25d.tar.gz
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Initial import for public releaseHEADmain
Diffstat (limited to 'splib.c')
-rw-r--r--splib.c325
1 files changed, 325 insertions, 0 deletions
diff --git a/splib.c b/splib.c
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+++ b/splib.c
@@ -0,0 +1,325 @@
+/*
+ The Return of Traxtor (Amstrad CPC)
+ Copyright (C) 2015 Juan J. Martinez <jjm@usebox.net>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+#include <stdlib.h>
+
+#include "splib.h"
+
+static struct st_tile tiles[TMW * TMH];
+struct st_tile *dirty, *last_dirty;
+
+#define T_CLEAN 0
+#define T_DIRTY 1
+
+// faster
+struct st_tile *tile_p;
+
+void
+pad_numbers(uint8_t *s, uint8_t limit, uint16_t number)
+{
+ s += limit;
+ *s = 0;
+
+ while (limit--)
+ {
+ *--s = (number % 10) + '0';
+ number /= 10;
+ }
+}
+
+#pragma save
+#pragma disable_warning 85
+void
+set_hw_border(uint8_t c)
+{
+ __asm;
+ ld bc, #0x7f10
+ out (c), c
+ ld hl, #2
+ add hl, sp
+ ld c, (hl)
+ out (c), c
+ __endasm;
+}
+#pragma restore
+
+#pragma save
+#pragma disable_warning 85
+void
+set_hw_ink(uint8_t ink, uint8_t c)
+{
+ __asm;
+ ld hl, #2
+ add hl, sp
+ ld a, (hl)
+ inc hl
+ ld e, (hl)
+ ld bc, #0x7f00
+ out (c), a
+ ld a, #0x40
+ or e
+ out (c), a
+ __endasm;
+}
+#pragma restore
+
+#pragma save
+#pragma disable_warning 85
+void
+set_hw_mode(uint8_t m)
+{
+ __asm;
+ ld hl, #2
+ add hl, sp
+ ld e, (hl)
+ out (c), a
+ ld a, #0x8c
+ or e
+ ld bc, #0x7f00
+ out (c), a
+ __endasm;
+}
+#pragma restore
+
+
+void
+wait_vsync()
+{
+ __asm;
+ ld b, #0xf5
+ keep_waiting:
+ in a, (c)
+ rra
+ jr nc, keep_waiting
+ __endasm;
+}
+
+// this is quite slow, use it only where speed is not an issue
+uint16_t
+screen_addr(uint16_t x, uint16_t y)
+{
+ // up to 160 x 200
+ return (0xc000 + x + ((y / 8) * 80) + ((y % 8) * 2048));
+}
+
+void
+init_tiles()
+{
+ uint8_t i, j;
+
+ for (j = 0; j < TMH; j++)
+ for (i = 0; i < TMW; i++)
+ {
+ tiles[i + j * TMW].t = NULL;
+ tiles[i + j * TMW].saddr = screen_addr((uint16_t)(20 + i * TW / 2), (uint16_t)(8 + j * TH));
+ tiles[i + j * TMW].baddr = BUFF_ADDR + (i * TW / 2) + (j * TH * TMW * TW / 2);
+ tiles[i + j * TMW].n = NULL;
+ tiles[i + j * TMW].dirty = T_CLEAN;
+ }
+
+ dirty = NULL;
+ last_dirty = NULL;
+}
+
+void
+update_screen()
+{
+ // tiles are expected to be 12x9 pixels
+ __asm;
+ ld b, #0xf5
+ update_keep_waiting:
+ in a, (c)
+ rra
+ jr nc, update_keep_waiting
+
+ ld bc, (_dirty)
+
+ update_loop:
+ ld a, b
+ or c
+ jr z, update_done
+
+ ld hl, #2
+ add hl, bc
+ ld e, (hl)
+ inc hl
+ ld d, (hl)
+ inc hl
+ ld a, (hl)
+ inc hl
+ ld h, (hl)
+ ld l, a
+
+ push bc
+ ld a, #9
+ put_tile0:
+ ldi
+ ldi
+ ldi
+ ldi
+ ldi
+ ldi
+
+ dec a
+ jp z, put_tile2
+
+ ld bc, #0x24
+ add hl, bc
+
+ ex de, hl
+ ld bc, #0x07fa
+ add hl, bc
+ jp nc, put_tile1
+ ld bc, #0xc050
+ add hl, bc
+ put_tile1:
+ ex de, hl
+ jr put_tile0
+
+ put_tile2:
+ pop bc
+
+ xor a
+ ld hl, #6
+ add hl, bc
+ ld (hl), a
+
+ inc hl
+ ld c, (hl)
+ inc hl
+ ld b, (hl)
+
+ jp update_loop
+
+ update_done:
+ __endasm;
+
+ dirty = NULL;
+ last_dirty = NULL;
+}
+
+void
+validate_screen()
+{
+ for (; dirty; dirty = dirty->n)
+ dirty->dirty = T_CLEAN;
+
+ dirty = NULL;
+ last_dirty = NULL;
+}
+
+void
+invalidate_screen()
+{
+ uint8_t i;
+
+ for (i = 0; i < (TMW * TMH) - 1; i++)
+ {
+ tiles[i].dirty = T_DIRTY;
+ tiles[i].n = &tiles[i + 1];
+ }
+
+ tiles[i].dirty = T_DIRTY;
+ tiles[i].n = NULL;
+
+ dirty = tiles;
+ last_dirty = &tiles[i];
+}
+
+void
+invalidate_tile(struct st_tile *st)
+{
+ if (st->dirty)
+ return;
+
+ st->dirty = T_DIRTY;
+ st->n = NULL;
+
+ if (!dirty)
+ {
+ dirty = st;
+ last_dirty = st;
+ }
+ else
+ {
+ last_dirty->n = st;
+ last_dirty = st;
+ }
+}
+
+inline void
+invalidate_tile_xy(uint8_t x, uint8_t y)
+{
+ // x and y in tilemap coordinates
+
+ invalidate_tile(&tiles[x + y * TMW]);
+}
+
+void
+erase_tile(struct st_tile *st)
+{
+ if (!st || !st->t)
+ return;
+
+ invalidate_tile(st);
+
+ tile_p = st;
+ __asm;
+ ld ix, (_tile_p)
+
+ ld e, 4(ix)
+ ld d, 5(ix)
+ ld l, 0(ix)
+ ld h, 1(ix)
+
+ ld a, #9
+ blit_tile0:
+ ldi
+ ldi
+ ldi
+ ldi
+ ldi
+ ldi
+
+ ex de, hl
+ ld bc, #0x24
+ add hl, bc
+ ex de, hl
+
+ dec a
+ jp nz, blit_tile0
+ __endasm;
+}
+
+inline void
+erase_tile_xy(uint8_t x, uint8_t y)
+{
+ // x and y in tilemap coordinates
+ erase_tile(&tiles[x + y * TMW]);
+}
+
+void
+put_tile(uint8_t *t, uint8_t x, uint8_t y)
+{
+ // x and y in tilemap coordinates
+ tile_p = &tiles[x + y * TMW];
+ tile_p->t = t;
+
+ erase_tile(tile_p);
+}
+
+// EOF