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author | Juan J. Martinez <jjm@usebox.net> | 2021-05-03 08:21:10 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2021-05-03 10:00:00 +0100 |
commit | c3b0fa04a663fe233765b83d3be41a42aa08c25d (patch) | |
tree | 0befda349001ef6ce306b39378f9c70ad917363e /tools/2CDT/readme.txt | |
download | return-of-traxtor-cpc-c3b0fa04a663fe233765b83d3be41a42aa08c25d.tar.gz return-of-traxtor-cpc-c3b0fa04a663fe233765b83d3be41a42aa08c25d.zip |
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diff --git a/tools/2CDT/readme.txt b/tools/2CDT/readme.txt new file mode 100644 index 0000000..b10fcc2 --- /dev/null +++ b/tools/2CDT/readme.txt @@ -0,0 +1,135 @@ +2CDT
+====
+
+(c) Kevin Thacker
+
+(Original code written in May 2000, fixed and released in May 2001)
+
+2CDT is a utility to transfer files into a ".CDT" Tape-Image.
+
+A ".CDT" is a tape-image file which describes the data stored on a cassette tape.
+
+This file format is very powerful and can describe fast and custom loaders as well
+as standard operating system formats.
+
+The ".CDT" file format is identical to the ".TZX" format. The extension is used
+to differentiate between Spectrum and Amstrad Tape-Images.
+
+The ".TZX" file format was originally designed to store Spectrum tape programs,
+it's format can be found from various sources, one of these is "World Of Spectrum":
+http://www.void.jump.org/
+
+There are a number of tools which already create .TZX files, Taper, Voc2TZX and MakeTZX.
+However, these are designed to recognise Spectrum tape loaders, and so do not do well
+at creating a tape-image for Amstrad formats.
+
+This tool has been designed as a starting point for furthur Amstrad CDT tools,
+and as a program to generate reference tape-images which can be used by emulator
+authors to support this tape-image format in their programs.
+
+This tool is designed to "inject" one or more file into a ".CDT" in the format written
+by the Amstrad operating system. The tool allows the user to define the ".CDT" "recording"
+method and baud rate.
+
+2CDT [parameters] <source file> <output CDT filename>
+
+parameters:
+ -n
+ - Blank CDT file before use
+
+ Use this to create a new CDT, otherwise file
+ will be added to the end of an existing CDT.
+
+ -s <speed write>
+ - Write data with 'speed write' 0 or 1.
+
+ This is the same as typing "SPEED WRITE 0" or "SPEED WRITE 1"
+ in BASIC. Speed Write '0' is 1000 baud. Speed write '1' is
+ 2000 baud.
+
+ -b <baud rate>
+ - Specify Baud Rate.
+
+ Allows you to specify faster or slower loading.
+
+ -t <method>
+ - Method to write data into TZX (for Amstrad blocks)
+ 0 = Pure Data Block
+ 1 = Turbo Loading Data Block (default)
+
+ -m <method>
+ - Method to write CPC data
+ 0 = blocks (default)
+ 1 = headerless (Firmware function CAS READ for reading, CAS WRITE for writing )
+ To be loaded with firmware function CAS READ.
+ Not readable from BASIC. Allows entire program
+ to be stored as a single continuous block.
+ 2 = Spectrum ROM loader
+
+ -r <tape filename>
+ - Give the tape file a name. Up to 16 characters.
+
+ This allows you to give the file on tape a different
+ name to the name given on your local filesystem.
+
+ If no name is defined, the file will be unnamed.
+ This option applies to CPC 'blocks' methods only.
+
+ -X <address>
+ Define execution address (where file doesn't have header), or
+ override execution address (where file has a header)
+
+ -L <address>
+ Define load address (where file doesn't have header), or
+ override load address (where file has a header)
+
+ -T <address>
+ Define type (where file doesn't have header), or
+ override type address (where file has a header)
+ 0 = BASIC, 2 = BINARY
+
+ -p <number>
+ Set initial pause (default 3000ms)
+
+ -P
+ Add a small initial pause block for buggy emulators (e.g. old versions of Arnold)
+ Not recommended. Please use newer version of this emulator.
+
+Examples:
+
+The following in a bacth file will create the master tape for 'Stranded':
+
+REM create new CDT and put binary loader
+2cdt -n -r stranded strandlod.bin stranded.cdt
+REM add screen to existing CDT data
+2cdt -r screen loading.bin stranded.cdt
+REM add code to existing CDT data
+2cdt -r code stranded.bin stranded.cdt
+
+If you wanted to create a master tape for a game called 'Columns':
+
+REM create new CDT and put binary loader
+2cdt -n -r loader colload.bin columns.cdt
+REM put binary file as headerless
+2cdt -m 1 colcode.bin columns.cdt
+
+
+
+This archive contains a Windows command-line executable that will run under Win95, Win98,
+Win2000 and WinNT.
+
+License:
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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