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authorJuan J. Martinez <jjm@usebox.net>2023-02-14 07:44:41 +0000
committerJuan J. Martinez <jjm@usebox.net>2023-02-14 07:44:41 +0000
commitb61cbb00b0e983fd79f25b4750025030e8fb035b (patch)
treefff3febbc247b892e99f684d5ba49c4ffc32aed3
parent04130b1d7c3a13e0c86d152e4c17645071920da2 (diff)
downloadspace-plat-hs-b61cbb00b0e983fd79f25b4750025030e8fb035b.tar.gz
space-plat-hs-b61cbb00b0e983fd79f25b4750025030e8fb035b.zip
Adjusted collision, draw player last
-rw-r--r--src/Game/Entities.hs8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/Game/Entities.hs b/src/Game/Entities.hs
index dca8d01..0860d49 100644
--- a/src/Game/Entities.hs
+++ b/src/Game/Entities.hs
@@ -67,7 +67,11 @@ frameLimit :: Entity -> Int
frameLimit e = S.frameCount e.sprite (toSpriteSet e.dir)
collision :: Entity -> Entity -> Bool
-collision a b = a.x < b.x + 16 && b.x < a.x + 16 && a.y < b.y + 16 && b.y < a.y + 16
+collision player other =
+ player.x + 4 < other.x + 12
+ && other.x + 4 < player.x + 12
+ && player.y + 12 < other.y + 16
+ && other.y + 4 < player.y + 24
mkEntities :: S.SpriteSheet -> M.Map -> IORef C.Controls -> IO Entities
mkEntities sprites m controls = do
@@ -100,7 +104,7 @@ updateAll es = do
render :: SDL.Renderer -> Entities -> IO ()
render renderer es = do
- traverse_ renderOne es.entities
+ traverse_ renderOne (reverse es.entities)
where
renderOne :: Entity -> IO ()
renderOne e =