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author | Juan J. Martinez <jjm@usebox.net> | 2023-04-19 22:10:21 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-04-19 22:10:21 +0100 |
commit | 7a1d4eb4481fa54753673e67532039da2b9c0b2f (patch) | |
tree | 796b1206423dcf896b6cb98c3610210342b6848f /data/map2.json | |
parent | 7a8af18d0e1003c26eb595b5faa71e51da6286a6 (diff) | |
download | space-plat-hs-7a1d4eb4481fa54753673e67532039da2b9c0b2f.tar.gz space-plat-hs-7a1d4eb4481fa54753673e67532039da2b9c0b2f.zip |
Simplified frame update
When the entity hits the player we don't really need to update the
frame.
Diffstat (limited to 'data/map2.json')
0 files changed, 0 insertions, 0 deletions