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authorJuan J. Martinez <jjm@usebox.net>2023-02-08 07:16:43 +0000
committerJuan J. Martinez <jjm@usebox.net>2023-02-08 07:16:43 +0000
commitffc274d310b14eb663d018a00a64b78ba45d0fc5 (patch)
treef081426939e181d7fe81bc0fe1e1ef7a4f8c87cc /src/Game.hs
parent6c4ea0fd4831e887103fafe6587e1c6a73914833 (diff)
downloadspace-plat-hs-ffc274d310b14eb663d018a00a64b78ba45d0fc5.tar.gz
space-plat-hs-ffc274d310b14eb663d018a00a64b78ba45d0fc5.zip
Use NoFieldSelectors
Diffstat (limited to 'src/Game.hs')
-rw-r--r--src/Game.hs52
1 files changed, 32 insertions, 20 deletions
diff --git a/src/Game.hs b/src/Game.hs
index 48a8e21..463ef27 100644
--- a/src/Game.hs
+++ b/src/Game.hs
@@ -31,15 +31,15 @@ version :: String
version = "0.1.0"
data Env = Env
- { _window :: SDL.Window,
- _renderer :: SDL.Renderer,
- _canvas :: SDL.Texture,
- _fullscreen :: IORef Bool,
- _renderRect :: IORef (SDL.Rectangle CInt),
- _controls :: IORef C.Controls,
- _map :: M.Map,
- _sprites :: S.SpriteSheet,
- _entities :: IORef E.Entities
+ { window :: SDL.Window,
+ renderer :: SDL.Renderer,
+ canvas :: SDL.Texture,
+ fullscreen :: IORef Bool,
+ renderRect :: IORef (SDL.Rectangle CInt),
+ controls :: IORef C.Controls,
+ map :: M.Map,
+ sprites :: S.SpriteSheet,
+ entities :: IORef E.Entities
}
defaultRenderRect :: SDL.Rectangle CInt
@@ -72,17 +72,29 @@ main = do
entities <- newIORef $ E.mkEntities sprites
player <- E.mkPlayer sprites 32 104 controls (M.isBlocked map')
entities $~ E.append player
- runReaderT gameLoop (Env window renderer canvas fullscreen renderRect controls map' sprites entities)
+ runReaderT
+ gameLoop
+ Env
+ { window = window,
+ renderer = renderer,
+ canvas = canvas,
+ fullscreen = fullscreen,
+ renderRect = renderRect,
+ controls = controls,
+ map = map',
+ sprites = sprites,
+ entities = entities
+ }
SDL.destroyWindow window
SDL.quit
toggleFullscreen :: ReaderT Env IO ()
toggleFullscreen = do
env <- ask
- let fullscreen = env._fullscreen
- renderRect = env._renderRect
- renderer = env._renderer
- window = env._window
+ let fullscreen = env.fullscreen
+ renderRect = env.renderRect
+ renderer = env.renderer
+ window = env.window
fullscreen $~ not
fs <- SDL.get fullscreen
let mode = if fs then SDL.FullscreenDesktop else SDL.Windowed
@@ -104,12 +116,12 @@ toggleFullscreen = do
gameLoop :: ReaderT Env IO ()
gameLoop = do
env <- ask
- let renderer = env._renderer
- canvas = env._canvas
- renderRect = env._renderRect
- controls = env._controls
- map' = env._map
- entities = env._entities
+ let renderer = env.renderer
+ canvas = env.canvas
+ renderRect = env.renderRect
+ controls = env.controls
+ map' = env.map
+ entities = env.entities
events <- map SDL.eventPayload <$> SDL.pollEvents