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authorJuan J. Martinez <jjm@usebox.net>2024-05-17 12:39:14 +0100
committerJuan J. Martinez <jjm@usebox.net>2024-05-17 12:39:14 +0100
commit74298ef8ff9c3730d56b123e59b14ee0b8778772 (patch)
tree3789a8d6df93013bdbee3604b320e074169b2ca8 /src/Game/Entities.hs
parente44005c482d86aa30739ac97ad11e2c7c0fd0238 (diff)
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formattingHEADmain
Diffstat (limited to 'src/Game/Entities.hs')
-rw-r--r--src/Game/Entities.hs10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Game/Entities.hs b/src/Game/Entities.hs
index 0f2f03e..b48e55d 100644
--- a/src/Game/Entities.hs
+++ b/src/Game/Entities.hs
@@ -15,7 +15,7 @@ import Data.Bits (Bits (..))
import Data.Foldable (find, traverse_)
import Data.IORef
import Data.List (sort)
-import qualified Game.Controller as C
+import Game.Controller qualified as C
import Game.Entities.Blast
import Game.Entities.Common
import Game.Entities.Const
@@ -30,10 +30,10 @@ import Game.Entities.Shooter
import Game.Entities.Slime
import Game.Entities.Tracker
import Game.Entities.Types
-import qualified Game.Map as M
-import qualified Game.Sprites as S
-import qualified Game.State as GS
-import qualified SDL
+import Game.Map qualified as M
+import Game.Sprites qualified as S
+import Game.State qualified as GS
+import SDL qualified
mkEntities :: S.SpriteSheet -> M.Map -> IORef C.Controls -> IO Entities
mkEntities sprites m controls = do