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authorJuan J. Martinez <jjm@usebox.net>2023-03-01 23:11:31 +0000
committerJuan J. Martinez <jjm@usebox.net>2023-03-01 23:11:31 +0000
commit1b05eefc7a5a4fb688d7b631529324ca08ed1a16 (patch)
tree52f5e126b2af0aa519a30040191a1cbdbc12f8e8 /src/Game/Entities/Pickup.hs
parent6f9e98cc5cefa9b35f139d3715339d676eff18ed (diff)
downloadspace-plat-hs-1b05eefc7a5a4fb688d7b631529324ca08ed1a16.tar.gz
space-plat-hs-1b05eefc7a5a4fb688d7b631529324ca08ed1a16.zip
Untangle state changes into actions
WIP: still unclear if we really need the IORefs!
Diffstat (limited to 'src/Game/Entities/Pickup.hs')
-rw-r--r--src/Game/Entities/Pickup.hs14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Game/Entities/Pickup.hs b/src/Game/Entities/Pickup.hs
index 4aa7326..7c1937c 100644
--- a/src/Game/Entities/Pickup.hs
+++ b/src/Game/Entities/Pickup.hs
@@ -5,8 +5,8 @@ import Game.Entities.Const
import Game.Entities.Types
import qualified Game.Sprites as S
-mkBattery :: S.SpriteSheet -> Int -> Int -> Collision -> IO () -> IO Entity
-mkBattery sprites x y playerCollision collectedBattery' = do
+mkBattery :: S.SpriteSheet -> Int -> Int -> Collision -> IO Entity
+mkBattery sprites x y playerCollision = do
s <- S.get sprites "battery"
pure
Entity
@@ -19,15 +19,15 @@ mkBattery sprites x y playerCollision collectedBattery' = do
gravity = gravityOff,
dir = DirRight,
sprite = s,
- update = updateBattery playerCollision collectedBattery',
+ update = updateBattery playerCollision,
destroy = False,
- spawns = []
+ actions = []
}
-updateBattery :: Collision -> IO () -> Entity -> IO Entity
-updateBattery touchedPlayer collectedBattery' e = do
+updateBattery :: Collision -> Entity -> IO Entity
+updateBattery touchedPlayer e = do
touched <- touchedPlayer e
- if touched then e {destroy = True} <$ collectedBattery' else pure updateBatteryFrame
+ pure $ if touched then e {destroy = True, actions = [ActionAddBattery]} else updateBatteryFrame
where
updateBatteryFrame :: Entity
updateBatteryFrame