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authorJuan J. Martinez <jjm@usebox.net>2023-02-20 21:52:22 +0000
committerJuan J. Martinez <jjm@usebox.net>2023-02-20 21:52:22 +0000
commited585355b1f78de15885e803138a98b75ca2b1e2 (patch)
treeda25f10539fa39ee284dc49ab9d5e53721bc008f /src/Game/Entities/Types.hs
parent92785d2df84e18953048a6537b71c824a2a4b288 (diff)
downloadspace-plat-hs-ed585355b1f78de15885e803138a98b75ca2b1e2.tar.gz
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Split entities in modules.
Diffstat (limited to 'src/Game/Entities/Types.hs')
-rw-r--r--src/Game/Entities/Types.hs46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/Game/Entities/Types.hs b/src/Game/Entities/Types.hs
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+++ b/src/Game/Entities/Types.hs
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+module Game.Entities.Types
+ ( Dir (..),
+ Type (..),
+ Collision,
+ IsBlocked,
+ Entities (..),
+ Spawn (..),
+ Entity (..),
+ )
+where
+
+import Data.IORef
+import qualified Game.Sprites as S
+import qualified Game.State as GS
+
+data Dir = DirRight | DirLeft deriving (Eq)
+
+data Type = TypePlayer | TypePickup | TypeEffect | TypeEnemy
+
+type Collision = Entity -> IO Bool
+
+type IsBlocked = Int -> Int -> Bool
+
+data Entities = Entities
+ { sprites :: S.SpriteSheet,
+ player :: IORef Entity,
+ state :: IORef GS.State,
+ entities :: [Entity]
+ }
+
+data Spawn = DustEffectSpawn Int Int
+
+data Entity = Entity
+ { typ :: Type,
+ x :: Int,
+ y :: Int,
+ delay :: Int,
+ frame :: Int,
+ jumping :: Bool,
+ gravity :: Int,
+ dir :: Dir,
+ sprite :: S.Sprite,
+ update :: Entity -> IO Entity,
+ destroy :: Bool,
+ spawns :: [Spawn]
+ }