aboutsummaryrefslogtreecommitdiff
path: root/src/Game/Sprites.hs
diff options
context:
space:
mode:
authorJuan J. Martinez <jjm@usebox.net>2023-02-05 23:18:30 +0000
committerJuan J. Martinez <jjm@usebox.net>2023-02-05 23:24:06 +0000
commitb9578c2a2c60d75c4a4d4519f10b99703ee5ea27 (patch)
tree286fb453a4c73daa4b8350dca1be5ea2cb21f0e9 /src/Game/Sprites.hs
parentfb1c60789db8e71584211cbef19811298c8fd6e6 (diff)
downloadspace-plat-hs-b9578c2a2c60d75c4a4d4519f10b99703ee5ea27.tar.gz
space-plat-hs-b9578c2a2c60d75c4a4d4519f10b99703ee5ea27.zip
Swpan new entities
- Each entity can generate a list of "spawns" (add a new entity) - Added a "dust" effect to the jump WIP TODO: probably wrap the entity list in a type so we don't need to pass the spritesheet to the update function.
Diffstat (limited to 'src/Game/Sprites.hs')
0 files changed, 0 insertions, 0 deletions