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author | Juan J. Martinez <jjm@usebox.net> | 2023-02-16 21:11:18 +0000 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-02-16 21:11:18 +0000 |
commit | 1d68ac340c28792b2b498e204ef123730d901443 (patch) | |
tree | 840514d136efbfe57b1f1321cc0b3d82286fb188 /src | |
parent | 11120a24b6927073d55d2e56b4b911817dedaae2 (diff) | |
download | space-plat-hs-1d68ac340c28792b2b498e204ef123730d901443.tar.gz space-plat-hs-1d68ac340c28792b2b498e204ef123730d901443.zip |
Added lives to the HUD
Diffstat (limited to 'src')
-rw-r--r-- | src/Game.hs | 7 | ||||
-rw-r--r-- | src/Game/Hud.hs | 4 | ||||
-rw-r--r-- | src/Game/State.hs | 4 |
3 files changed, 12 insertions, 3 deletions
diff --git a/src/Game.hs b/src/Game.hs index a7454b8..bc604ad 100644 --- a/src/Game.hs +++ b/src/Game.hs @@ -26,6 +26,9 @@ gameWidth, gameHeight :: CInt gameScale :: CInt gameScale = 3 +maxLives :: Int +maxLives = 4 + windowWidth, windowHeight :: CInt (windowWidth, windowHeight) = (gameWidth * gameScale, gameHeight * gameScale) @@ -77,7 +80,9 @@ main = do newIORef GS.State { batteries = 0, - totalBatteries = M.totalBatteries map' + totalBatteries = M.totalBatteries map', + lives = maxLives, + totalLives = maxLives } hud <- H.mkHud sprites state entities <- newIORef =<< E.mkEntities sprites map' controls state diff --git a/src/Game/Hud.hs b/src/Game/Hud.hs index 3b59558..dd72bb3 100644 --- a/src/Game/Hud.hs +++ b/src/Game/Hud.hs @@ -19,4 +19,6 @@ render :: SDL.Renderer -> Hud -> IO () render renderer hud = do state <- readIORef hud.stateRef let xs = [0 .. state.totalBatteries - 1] - mapM_ (\x -> S.render renderer hud.sprite (4 + x * 8) 178 0 (if state.batteries <= x then 0 else 1)) xs + in mapM_ (\x -> S.render renderer hud.sprite (4 + x * 8) 178 0 (if state.batteries <= x then 0 else 1)) xs + let xs = [0 .. state.totalLives - 1] + in mapM_ (\x -> S.render renderer hud.sprite (320 - 4 - state.totalLives * 8 + x * 8) 178 0 (if state.lives <= x then 2 else 3)) xs diff --git a/src/Game/State.hs b/src/Game/State.hs index 9988936..2223434 100644 --- a/src/Game/State.hs +++ b/src/Game/State.hs @@ -2,5 +2,7 @@ module Game.State (State (..)) where data State = State { batteries :: Int, - totalBatteries :: Int + totalBatteries :: Int, + lives :: Int, + totalLives :: Int } |