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author | Juan J. Martinez <jjm@usebox.net> | 2023-03-01 07:57:22 +0000 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-03-01 07:57:22 +0000 |
commit | ac0ba74d4a1cbd9140cbe12a582a7ef4857d9b1f (patch) | |
tree | 9b526fe12a852fa0ba158054537a773410415fd6 /src | |
parent | 20dda2b1cc32109d8ec6d6c127a96470873e81bc (diff) | |
download | space-plat-hs-ac0ba74d4a1cbd9140cbe12a582a7ef4857d9b1f.tar.gz space-plat-hs-ac0ba74d4a1cbd9140cbe12a582a7ef4857d9b1f.zip |
Added a FIXME
Diffstat (limited to 'src')
-rw-r--r-- | src/Game/Map.hs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Game/Map.hs b/src/Game/Map.hs index f412410..5da8133 100644 --- a/src/Game/Map.hs +++ b/src/Game/Map.hs @@ -187,6 +187,7 @@ viewport renderer (Map mapData _) vx vy vw vh = do newx = min (if fx + halfViewportWidth > mapWidth then mapWidth - vw else fx) (mapWidth - vw) newy = min (if fy + halfViewportHeight > mapHeight then mapHeight - vh else fy) (mapHeight - vh) + -- FIXME: hardcoded size of the HUD; perhaps we need to pass x, y offsets to the viewport mapRect = U.rect (-newx) (16 - newy) (newx + vw) vh -- | Render a map. |