Age | Commit message (Expand) | Author |
---|---|---|
2023-03-21 | Player transition into the stage | Juan J. Martinez |
2023-03-11 | Exit transition | Juan J. Martinez |
2023-03-10 | Change stage | Juan J. Martinez |
2023-03-09 | Exit stage WIP | Juan J. Martinez |
2023-03-04 | Fantasy controller tweaks | Juan J. Martinez |
2023-03-04 | Show key or button depending on the controls | Juan J. Martinez |
2023-03-03 | Reviewed the buttons | Juan J. Martinez |
2023-03-03 | Simple game over menu | Juan J. Martinez |
2023-03-01 | Scroll using SDL's viewport | Juan J. Martinez |
2023-02-26 | Revisited the game over sequence | Juan J. Martinez |
2023-02-25 | More tweaks | Juan J. Martinez |
2023-02-25 | Tweaking the Game Over text | Juan J. Martinez |
2023-02-25 | Game over sequence WIP | Juan J. Martinez |
2023-02-23 | Bitmap font | Juan J. Martinez |
2023-02-21 | Tweaked tiles. | Juan J. Martinez |
2023-02-21 | New Robot enemy. | Juan J. Martinez |
2023-02-18 | Some tile work | Juan J. Martinez |
2023-02-18 | Slime tweaks | Juan J. Martinez |
2023-02-17 | Added fixed pattern enemy (slimes) | Juan J. Martinez |
2023-02-16 | Adjusted map collision | Juan J. Martinez |
2023-02-16 | Added lives to the HUD | Juan J. Martinez |
2023-02-15 | Game state, HUD, ... WIP | Juan J. Martinez |
2023-02-15 | Make testing easier | Juan J. Martinez |
2023-02-14 | Dust effect revisited | Juan J. Martinez |
2023-02-13 | Pickups WIP | Juan J. Martinez |
2023-02-09 | Spawn objects | Juan J. Martinez |
2023-02-09 | Object layer support for map entities | Juan J. Martinez |
2023-02-05 | Swpan new entities | Juan J. Martinez |
2023-02-04 | Go down platforms with A + down | Juan J. Martinez |
2023-02-04 | Use the right name | Juan J. Martinez |
2023-02-04 | The assets are CC-BY-SA | Juan J. Martinez |
2023-02-04 | Initial import | Juan J. Martinez |