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path: root/src/Game/Map.hs
AgeCommit message (Expand)Author
2023-05-23Add deadly tiles in the blocked layerJuan J. Martinez
2023-05-02Use vector instead of listJuan J. Martinez
2023-05-02Map animationsJuan J. Martinez
2023-04-30Support for multiple tilesetsJuan J. Martinez
2023-04-28Better support for object propertiesJuan J. Martinez
2023-04-25Reading direction property from entitiesJuan J. Martinez
2023-04-25Added "tracker" enemyJuan J. Martinez
2023-04-19Added "runner" enemyJuan J. Martinez
2023-04-17Added new shooter enemyJuan J. Martinez
2023-04-14Load the map list from a JSON fileJuan J. Martinez
2023-03-26Support entities facing leftJuan J. Martinez
2023-03-04Fix rendering for vertical scrollJuan J. Martinez
2023-03-01Pass an optional offset to the viewportJuan J. Martinez
2023-03-01Added a FIXMEJuan J. Martinez
2023-03-01Scroll using SDL's viewportJuan J. Martinez
2023-02-26Draw the HUB on the top of the screenJuan J. Martinez
2023-02-21New Robot enemy.Juan J. Martinez
2023-02-17Added fixed pattern enemy (slimes)Juan J. Martinez
2023-02-15Game state, HUD, ... WIPJuan J. Martinez
2023-02-13Pickups WIPJuan J. Martinez
2023-02-10Moved the entity spawn to Entity moduleJuan J. Martinez
2023-02-09Make entities in the map moduleJuan J. Martinez
2023-02-09Spawn objectsJuan J. Martinez
2023-02-09Better messageJuan J. Martinez
2023-02-09Object layer support for map entitiesJuan J. Martinez
2023-02-07Using OverloadedRecordDotJuan J. Martinez
2023-02-04Initial importJuan J. Martinez