Age | Commit message (Expand) | Author |
---|---|---|
2023-03-04 | Fix rendering for vertical scroll | Juan J. Martinez |
2023-03-01 | Pass an optional offset to the viewport | Juan J. Martinez |
2023-03-01 | Added a FIXME | Juan J. Martinez |
2023-03-01 | Scroll using SDL's viewport | Juan J. Martinez |
2023-02-26 | Draw the HUB on the top of the screen | Juan J. Martinez |
2023-02-21 | New Robot enemy. | Juan J. Martinez |
2023-02-17 | Added fixed pattern enemy (slimes) | Juan J. Martinez |
2023-02-15 | Game state, HUD, ... WIP | Juan J. Martinez |
2023-02-13 | Pickups WIP | Juan J. Martinez |
2023-02-10 | Moved the entity spawn to Entity module | Juan J. Martinez |
2023-02-09 | Make entities in the map module | Juan J. Martinez |
2023-02-09 | Spawn objects | Juan J. Martinez |
2023-02-09 | Better message | Juan J. Martinez |
2023-02-09 | Object layer support for map entities | Juan J. Martinez |
2023-02-07 | Using OverloadedRecordDot | Juan J. Martinez |
2023-02-04 | Initial import | Juan J. Martinez |