diff options
author | Juan J. Martinez <jjm@usebox.net> | 2023-05-12 23:36:49 +0100 |
---|---|---|
committer | Juan J. Martinez <jjm@usebox.net> | 2023-05-12 23:36:49 +0100 |
commit | a20b308cfe92a8bb47c6896e7fdb24b15c2efd59 (patch) | |
tree | 22a38850ea38dc91f02095101192061aaafbc30d /Nuked-OPL3/opl3.h | |
parent | 8eec2f91339b8f06e1b80c49c976a9d9ac6e01f7 (diff) | |
download | tr8vm-a20b308cfe92a8bb47c6896e7fdb24b15c2efd59.tar.gz tr8vm-a20b308cfe92a8bb47c6896e7fdb24b15c2efd59.zip |
Add player bullets
Also a changes in the entity system:
- don't preserve the BG (always erase black)
- skip unused entities
- fix in the reserved size (and entity is 8 bytes)
- allocate new entities
Diffstat (limited to 'Nuked-OPL3/opl3.h')
0 files changed, 0 insertions, 0 deletions