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author | Juan J. Martinez <jjm@usebox.net> | 2023-05-09 12:14:19 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-05-09 12:14:19 +0100 |
commit | d49b5caeb379cc2f49f7f3d04035ffc6fd60bf05 (patch) | |
tree | af79761754dd4c35a5a4900a5633efb07d13d1b6 /game/bullet.asm | |
parent | 37ffeeb5446fedc5f205f435c16dea1dce8ec3ad (diff) | |
download | tr8vm-d49b5caeb379cc2f49f7f3d04035ffc6fd60bf05.tar.gz tr8vm-d49b5caeb379cc2f49f7f3d04035ffc6fd60bf05.zip |
Support rendering a to texture, use ARGB everywhere
It was working anyway, but this seems more correct.
Diffstat (limited to 'game/bullet.asm')
0 files changed, 0 insertions, 0 deletions