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author | Juan J. Martinez <jjm@usebox.net> | 2023-05-05 21:39:32 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-05-05 21:40:34 +0100 |
commit | ca551c1700cf982fe96388491a096b515365894f (patch) | |
tree | e40b9a95cb1f0169c553c19da4ff52c16e73035a /game | |
parent | f10e1ea20cbadd151b20175f48ac902eac4ee0d7 (diff) | |
download | tr8vm-ca551c1700cf982fe96388491a096b515365894f.tar.gz tr8vm-ca551c1700cf982fe96388491a096b515365894f.zip |
Use the MSB of the index to mark a transparent color
Because we use 1 byte to store 4bpp, we don't need a mask and we can
encode a "transparent" color in the bits we don't use.
Diffstat (limited to 'game')
0 files changed, 0 insertions, 0 deletions