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authorJuan J. Martinez <jjm@usebox.net>2022-12-11 10:41:23 +0000
committerJuan J. Martinez <jjm@usebox.net>2022-12-11 10:41:23 +0000
commitfa92e111ab5dfb3f386ad53317fea0103111cfbb (patch)
treeec634258d3391c05b4fe20cedaca4fb65ca8e3e8 /docs
parent4f4e4d92c83795bd2283ed7ff7f61e56c583ad9c (diff)
downloadubox-msx-lib-fa92e111ab5dfb3f386ad53317fea0103111cfbb.tar.gz
ubox-msx-lib-fa92e111ab5dfb3f386ad53317fea0103111cfbb.zip
Make Entities layer optional.
It can also be disabled using "visible" flag in tiled. Closes issue #19
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diff --git a/docs/tools.md b/docs/tools.md
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@@ -88,7 +88,7 @@ This is a map importer to use with [tiled](https://www.mapeditor.org/) JSON form
The map importer supports:
-- **entities**: an object layer describing game entities such as enemies.
+- **entities**: an optional object layer describing game entities such as enemies. If the "visible" property on this layer is set to "false", the layer will be ignored even if present.
- **map**: a tile layer describing the map itself.
#### Map requirements