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author | Juan J. Martinez <jjm@usebox.net> | 2024-05-27 19:13:02 +0100 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2024-05-27 19:13:02 +0100 |
commit | 420ac2c8f2307ddcbe551972544bbe11f05ee7ff (patch) | |
tree | 70748bd36a378f3a44ccb720e2776030eac956f2 /game/src/main.h | |
parent | 0b3ba3e708899145296e3b6c1496ff87efe6a6c7 (diff) | |
download | ubox-msx-lib-420ac2c8f2307ddcbe551972544bbe11f05ee7ff.tar.gz ubox-msx-lib-420ac2c8f2307ddcbe551972544bbe11f05ee7ff.zip |
Avoid function declarator with no prototype errors
This is for SDCC 4.4.0 at least.
Diffstat (limited to 'game/src/main.h')
-rw-r--r-- | game/src/main.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/src/main.h b/game/src/main.h index 9f7b628..606a07c 100644 --- a/game/src/main.h +++ b/game/src/main.h @@ -33,8 +33,8 @@ enum effects EFX_DEAD, }; -void draw_end_game(); -void draw_menu(); +void draw_end_game(void); +void draw_menu(void); // store the selected control LOCAL uint8_t ctl; |