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authorJuan J. Martinez <jjm@usebox.net>2024-05-27 19:13:02 +0100
committerJuan J. Martinez <jjm@usebox.net>2024-05-27 19:13:02 +0100
commit420ac2c8f2307ddcbe551972544bbe11f05ee7ff (patch)
tree70748bd36a378f3a44ccb720e2776030eac956f2 /game/src/main.h
parent0b3ba3e708899145296e3b6c1496ff87efe6a6c7 (diff)
downloadubox-msx-lib-420ac2c8f2307ddcbe551972544bbe11f05ee7ff.tar.gz
ubox-msx-lib-420ac2c8f2307ddcbe551972544bbe11f05ee7ff.zip
Avoid function declarator with no prototype errors
This is for SDCC 4.4.0 at least.
Diffstat (limited to 'game/src/main.h')
-rw-r--r--game/src/main.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/src/main.h b/game/src/main.h
index 9f7b628..606a07c 100644
--- a/game/src/main.h
+++ b/game/src/main.h
@@ -33,8 +33,8 @@ enum effects
EFX_DEAD,
};
-void draw_end_game();
-void draw_menu();
+void draw_end_game(void);
+void draw_menu(void);
// store the selected control
LOCAL uint8_t ctl;