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;
; Speed-optimized ApLib decompressor by spke (ver.04 spring 2020, 236 bytes)
;
; The original Z80 decompressors for ApLib were written by Dan Weiss (Dwedit),
; then tweaked by Francisco Javier Pena Pareja (utopian),
; and optimized by Jaime Tejedor Gomez (Metalbrain) and Antonio Villena.
;
; This is a new "implicit state" decompressor heavily optimized for speed by spke.
; (It is 11 bytes shorter and 14% faster than the previously fastest
; 247b decompressor by Metalbrain and Antonio Villena.)
;
; ver.00 by spke (21/08/2018-01/09/2018, 244 bytes, an edit of the existing 247b decompressor);
; ver.01 by spke (12-13/11/2018, 234(-10) bytes, +3% speed using the state machine for LWM);
; ver.02 by spke (06/08/2019, +1% speed);
; ver.03 by spke (27/08/2019, 236(+2) bytes, +1% speed using partly expanded LDIR);
; ver.04 by spke (spring 2020, added full revision history and support for long offsets)
;
; The data must be compressed using any compressor for ApLib capable of generating raw data.
; At present, two best available compressors are:
;
; "APC" by Sven-Ake Dahl: https://github.com/svendahl/cap or
; "apultra" by Emmanuel Marty: https://github.com/emmanuel-marty/apultra
;
; The compression can done as follows:
;
; apc.exe e <sourcefile> <outfile>
; or
; apultra.exe <sourcefile> <outfile>
;
; A decent compressor was written by r57shell (although it is worse than compressors above):
; http://gendev.spritesmind.net/forum/viewtopic.php?p=32548#p32548
; The use of the official ApLib compressor by Joergen Ibsen is not recommended.
;
; The decompression is done in the standard way:
;
; ld hl,FirstByteOfCompressedData
; ld de,FirstByteOfMemoryForDecompressedData
; call DecompressApLib
;
; The decompressor modifies AF, AF', BC, DE, HL, IXH, IY.
; (However, note that the option "AllowSelfmodifyingCode" removes the dependency on IY.)
;
; Of course, ApLib compression algorithms are (c) 1998-2014 Joergen Ibsen,
; see http://www.ibsensoftware.com/ for more information
;
; Drop me an email if you have any comments/ideas/suggestions: zxintrospec@gmail.com
;
; This software is provided 'as-is', without any express or implied
; warranty. In no event will the authors be held liable for any damages
; arising from the use of this software.
;
; Permission is granted to anyone to use this software for any purpose,
; including commercial applications, and to alter it and redistribute it
; freely, subject to the following restrictions:
;
; 1. The origin of this software must not be misrepresented; you must not
; claim that you wrote the original software. If you use this software
; in a product, an acknowledgment in the product documentation would be
; appreciated but is not required.
; 2. Altered source versions must be plainly marked as such, and must not be
; misrepresented as being the original software.
; 3. This notice may not be removed or altered from any source distribution.
; DEFINE SupportLongOffsets ; +4 bytes for long offset support. slows decompression down by 1%, but may be needed to decompress files >=32K
MACRO ApUnpack
ld a,128 : jr @LWM0_CASE0
;==================================================================================================================
;==================================================================================================================
;==================================================================================================================
@LWM0: ;LWM = 0 (LWM stands for "Last Was Match"; a flag that we did not have a match)
@LWM0_ReloadByteC0 ld a,(hl) : inc hl : rla
jr c,@LWM0_Check2ndBit
;
; case "0"+BYTE: copy a single literal
@LWM0_CASE0: ldi ; first byte is always copied as literal
;
; main decompressor loop
@LWM0_MainLoop: add a : jr z,@LWM0_ReloadByteC0 : jr nc,@LWM0_CASE0 ; "0"+BYTE = copy literal
@LWM0_Check2ndBit add a : call z,@ReloadByte : jr nc,@LWM0_CASE10 ; "10"+gamma(offset/256)+BYTE+gamma(length) = the main matching mechanism
add a : call z,@ReloadByte : jp c,@LWM1_CASE111 ; "110"+[oooooool] = matched 2-3 bytes with a small offset
;
; branch "110"+[oooooool]: copy two or three bytes (bit "l") with the offset -1..-127 (bits "ooooooo"), or stop
@LWM0_CASE110: ; "use 7 bit offset, length = 2 or 3"
; "if a zero is found here, it's EOF"
ld c,(hl) : rr c : ret z ; process EOF
inc hl
ld b,0
ld iyl,c : ld iyh,b ; save offset for future LWMs
push hl ; save src
ld h,d : ld l,e ; HL = dest
jr c,@LWM0_LengthIs3
@LWM0_LengthIs2 sbc hl,bc
ldi : ldi
jr @LWM0_PreMainLoop
@LWM0_LengthIs3 or a : sbc hl,bc
ldi : ldi : ldi
jr @LWM0_PreMainLoop
;
; branch "10"+gamma(offset/256)+BYTE+gamma(length): the main matching mechanism
@LWM0_CASE10: ; "use a gamma code * 256 for offset, another gamma code for length"
call @GetGammaCoded
; the original decompressor contains
;
; if ((LWM == 0) && (offs == 2)) { ... }
; else {
; if (LWM == 0) { offs -= 3; }
; else { offs -= 2; }
; }
;
; so, the idea here is to use the fact that GetGammaCoded returns (offset/256)+2,
; and to split the first condition by noticing that C-1 can never be zero
dec c : dec c : jr z,@LWM1_KickInLWM
@LWM0_AfterLWM dec c : ld b,c : ld c,(hl) : inc hl ; BC = offset
ld iyl,c : ld iyh,b : push bc
call @GetGammaCoded ; BC = len*
ex (sp),hl
; interpretation of length value is offset-dependent:
; if (offs >= 32000) len++; if (offs >= 1280) len++; if (offs < 128) len+=2;
; in other words,
; (1 <= offs < 128) +=2
; (128 <= offs < 1280) +=0
; (1280 <= offs < 31999) +=1
; NB offsets over 32000 need one more check, but other Z80 decompressors seem to ignore it. is it not needed?
; interpretation of length value is offset-dependent
exa : ld a,h
IFDEF SupportLongOffsets
; NB offsets over 32000 require an additional check, which is skipped in most
; Z80 decompressors (seemingly as a performance optimization)
cp 32000>>8 : jr nc,@LWM0_Add2
ENDIF
cp 5 : jr nc,@LWM0_Add1
or a : jr nz,@LWM0_Add0
bit 7,l : jr nz,@LWM0_Add0
@LWM0_Add2 inc bc
@LWM0_Add1 inc bc
@LWM0_Add0 ; for offs<128 : 4+4+7+7 + 4+7 + 8+7 + 6+6 = 60t
; for offs>=1280 : 4+4+7+12 + 6 = 33t
; for 128<=offs<1280 : 4+4+7+7 + 4+12 = 38t OR 4+4+7+7 + 4+7+8+12 = 53t
; dec bc
@LWM0_CopyMatch: ; this assumes that BC = len, DE = offset, HL = dest
; and also that (SP) = src, while having NC
ld a,e : sub l : ld l,a
ld a,d : sbc h
@LWM0_CopyMatchLDH ld h,a : ldi : ldir : exa
@LWM0_PreMainLoop pop hl ; recover src
;==================================================================================================================
;==================================================================================================================
;==================================================================================================================
@LWM1: ; LWM = 1
;
; main decompressor loop
@LWM1_MainLoop: add a : jr z,@LWM1_ReloadByteC0 : jr nc,@LWM0_CASE0 ; "0"+BYTE = copy literal
@LWM1_Check2ndBit add a : call z,@ReloadByte : jr nc,@LWM1_CASE10 ; "10"+gamma(offset/256)+BYTE+gamma(length) = the main matching mechanism
add a : call z,@ReloadByte : jr nc,@LWM0_CASE110 ; "110"+[oooooool] = matched 2-3 bytes with a small offset
;
; case "111"+"oooo": copy a byte with offset -1..-15, or write zero to dest
@LWM1_CASE111: ld bc,%11100000
add a : call z,@ReloadByte : rl c ; read short offset (4 bits)
add a : call z,@ReloadByte : rl c ; read short offset (4 bits)
add a : call z,@ReloadByte : rl c ; read short offset (4 bits)
add a : call z,@ReloadByte : rl c ; read short offset (4 bits)
ex de,hl : jr z,@LWM1_WriteZero ; zero offset means "write zero" (NB: B is zero here)
; "write a previous byte (1-15 away from dest)"
push hl ; BC = offset, DE = src, HL = dest
sbc hl,bc ; HL = dest-offset (SBC works because branching above ensured NC)
ld b,(hl)
pop hl
@LWM1_WriteZero ld (hl),b : ex de,hl
inc de : jp @LWM0_MainLoop ; 10+4*(4+10+8)+4+7 + 11+15+7+10 + 7+4+6+10 = 179t
@LWM1_ReloadByteC0 ld a,(hl) : inc hl : rla
jp nc,@LWM0_CASE0
jr @LWM1_Check2ndBit
;
; branch "10"+gamma(offset/256)+BYTE+gamma(length): the main matching mechanism
@LWM1_CASE10: ; "use a gamma code * 256 for offset, another gamma code for length"
call @GetGammaCoded
; the original decompressor contains
;
; if ((LWM == 0) && (offs == 2)) { ... }
; else {
; if (LWM == 0) { offs -= 3; }
; else { offs -= 2; }
; }
;
; so, the idea here is to use the fact that GetGammaCoded returns (offset/256)+2,
; and to split the first condition by noticing that C-1 can never be zero
dec c : jp @LWM0_AfterLWM
;
; the re-use of the previous offset (LWM magic)
@LWM1_KickInLWM: ; "and a new gamma code for length"
call @GetGammaCoded ; BC = len
push hl
exa : ld a,e : sub iyl : ld l,a
ld a,d : sbc iyh
jp @LWM0_CopyMatchLDH
;==================================================================================================================
;==================================================================================================================
;==================================================================================================================
;
; interlaced gamma code reader
; x0 -> 1x
; x1y0 -> 1xy
; x1y1z0 -> 1xyz etc
; (technically, this is a 2-based variation of Exp-Golomb-1)
@GetGammaCoded: ld bc,1
@ReadGamma add a : jr z,@ReloadByteRG1
rl c : rl b
add a : jr z,@ReloadByteRG2
jr c,@ReadGamma : ret
@ReloadByteRG1 ld a,(hl) : inc hl : rla
rl c : rl b
add a : jr c,@ReadGamma : ret
@ReloadByteRG2 ld a,(hl) : inc hl : rla
jr c,@ReadGamma : ret
;
; pretty usual getbit for mixed datastreams
@ReloadByte: ld a,(hl) : inc hl : rla : ret
MEND
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