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# workaround to workspace switching flash
no-fading-openclose = true;

# Program-specific transparency levels
# (Use xprop or xwininfo to find program classes...)
opacity-rule = [ 
"95:class_g = 'i3bar'",
"95:class_g = 'pcmanfm'",
"95:class_g = 'Pcmanfm'",
"95:class_g = 'urxvt'",
"95:class_g = 'URxvt'"
];

# Shadow
shadow = false;
no-dnd-shadow = true;
no-dock-shadow = true;
clear-shadow = true;
shadow-radius = 7;
shadow-offset-x = -7;
shadow-offset-y = -7;
# shadow-opacity = 0.7;
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;
shadow-exclude = [
	"name = 'Notification'",
	"class_g = 'Conky'",
	"class_g ?= 'Notify-osd'",
	"class_g = 'Cairo-clock'",
	"_GTK_FRAME_EXTENTS@:c"
];
# shadow-exclude = "n:e:Notification";
# shadow-exclude-reg = "x10+0+0";
# xinerama-shadow-crop = true;

# Opacity
#menu-opacity = 0.8;
# inactive-opacity = 0.8;
# active-opacity = 0.8;
#frame-opacity = 0.7;
inactive-opacity-override = false;
#alpha-step = 0.06;
# inactive-dim = 0.2;
# inactive-dim-fixed = true;
# blur-background = true;
# blur-background-frame = true;
blur-kern = "3x3box"
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"
# blur-background-fixed = true;
blur-background-exclude = [
	"window_type = 'dock'",
	"window_type = 'desktop'",
	"_GTK_FRAME_EXTENTS@:c"
];
# opacity-rule = [ "80:class_g = 'URxvt'" ];

# Fading
#fading = true;
# fade-delta = 30;
fade-in-step = 0.03;
fade-out-step = 0.03;
# no-fading-openclose = true;
# no-fading-destroyed-argb = true;
fade-exclude = [ ];

# Other
backend = "glx"
mark-wmwin-focused = true;
mark-ovredir-focused = true;
# use-ewmh-active-win = true;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 0;
vsync = "opengl-swc";
dbe = false;
paint-on-overlay = true;
# sw-opti = true;
# unredir-if-possible = true;
# unredir-if-possible-delay = 5000;
# unredir-if-possible-exclude = [ ];
focus-exclude = [ "class_g = 'Cairo-clock'" ];
detect-transient = true;
detect-client-leader = true;
invert-color-include = [ ];
# resize-damage = 1;

# GLX backend
glx-no-stencil = true;
glx-copy-from-front = false;
#glx-use-copysubbuffermesa = true;
glx-no-rebind-pixmap = true;
#glx-swap-method = "undefined";
#glx-use-gpushader4 = true;
#xrender-sync = true;
#xrender-sync-fence = true;

# Window type settings
wintypes:
{
  tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; };
};