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author | Juan J. Martinez <jjm@usebox.net> | 2023-11-05 11:28:55 +0000 |
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committer | Juan J. Martinez <jjm@usebox.net> | 2023-11-05 11:28:55 +0000 |
commit | f1372c6491c8201460ddd73b3485b7639d9dc9a0 (patch) | |
tree | 2301d2accd404eec09b0a2049dbd9d401d9ac226 | |
parent | 31b95622963e34cb7a70c888d9218a99376411d9 (diff) | |
download | gold-mine-run-f1372c6491c8201460ddd73b3485b7639d9dc9a0.tar.gz gold-mine-run-f1372c6491c8201460ddd73b3485b7639d9dc9a0.zip |
Fix the licence name
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -43,7 +43,7 @@ You can build the game with `make` and run it in DOSBOX with `make run`. This was made by [Juan J. Martinez](https://www.usebox.net/jjm/about/me/). * The code is licensed MIT, see [LICENSE](LICENSE) file. -* The assets are licensed [CC-BY-SA-NC](https://creativecommons.org/licenses/by-nc-sa/4.0/). +* The assets are licensed [CC-BY-NC-SA](https://creativecommons.org/licenses/by-nc-sa/4.0/). Because the assets are licensed CC-BY-SA-NC, you are not allowed to use them in a commercial project. In case you wanted to sell copies of **Gold Mine Run!**, you |