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authorJuan J. Martinez <jjm@usebox.net>2023-08-05 15:32:57 +0100
committerJuan J. Martinez <jjm@usebox.net>2023-08-05 15:32:57 +0100
commitb3dd12d7b6260a8158ca9c84c6cfb8f8e799edaa (patch)
tree06fc2d46b0fc53fd3eef80a9b01cb01b531d09f8 /src/game.c
parentebb1f0f38cd3adc1ff8633d3b810dfea33d1a9cb (diff)
downloadgold-mine-run-b3dd12d7b6260a8158ca9c84c6cfb8f8e799edaa.tar.gz
gold-mine-run-b3dd12d7b6260a8158ca9c84c6cfb8f8e799edaa.zip
End of game screen
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c90
1 files changed, 82 insertions, 8 deletions
diff --git a/src/game.c b/src/game.c
index 35fc49c..2d41821 100644
--- a/src/game.c
+++ b/src/game.c
@@ -116,7 +116,7 @@ static void hud_render()
if (hud & HUD_STAGE)
{
- sprintf(b, "%02d", stage + 1);
+ sprintf(b, "%02d", stage < STAGES_LEN ? stage + 1 : stage);
put_text(297, 4, b, 1);
}
@@ -207,13 +207,16 @@ static uint8_t run_gameover()
/* wait some time, and check if the player wants to continue */
for (uint16_t i = 0; i < 524; i++)
{
- if (i == 200 || i == 400)
- put_text(68, 105, "PRESS SPACE TO CONTINUE", i == 200 ? 5 : 0);
-
- if (i > 200 && i < 400 && keys[KEY_SPACE])
+ if (stage < STAGES_LEN)
{
- sound_music_pattern(PAT_SILENCE);
- return 1;
+ if (i == 200 || i == 400)
+ put_text(68, 105, "PRESS SPACE TO CONTINUE", i == 200 ? 5 : 0);
+
+ if (i > 200 && i < 400 && keys[KEY_SPACE])
+ {
+ sound_music_pattern(PAT_SILENCE);
+ return 1;
+ }
}
wait_vsync();
@@ -223,6 +226,77 @@ static uint8_t run_gameover()
return 0;
}
+static const Rect pop_in_frames[] =
+{
+ { 128, 16, 144, 112 },
+ { 112, 16, 144, 112 }
+};
+
+static const Rect pop_in_letters[] =
+{
+ { 32, 32, 160, 48 },
+ { 48, 32, 160, 48 },
+ { 64, 32, 160, 48 },
+ { 64, 32, 160, 48 },
+ { 80, 32, 160, 48 },
+ { 96, 32, 160, 48 },
+ { 112, 32, 160, 48 },
+ { 48, 32, 160, 48 },
+};
+
+static void pop_in_letter(uint16_t x, uint16_t y, uint8_t letter)
+{
+ Rect dst = { x, y, 16, 16 };
+ const Rect *src;
+
+ sound_play_efx(EFX_WARP);
+ for (uint8_t i = 0; i < 2; i++)
+ {
+ src = &pop_in_frames[i];
+ wait_vsync();
+ blitrc(binary_sprites_start, src, &dst);
+ wait_frames(7);
+ }
+
+ src = &pop_in_letters[letter];
+ wait_vsync();
+ blitrc(binary_tiles_start, src, &dst);
+}
+
+static void run_endgame()
+{
+ blit_target(TARGET_BUFFER);
+ blit_erase(0);
+
+ /* for the HUD */
+ pickaxe = 0;
+ time = GAME_TIME_MAX;
+ hud = HUD_ALL;
+
+ hud_render();
+ wait_vsync();
+ blit_copy_all();
+
+ blit_target(TARGET_SCREEN);
+
+ for (uint8_t i = 0; i < 4; i++)
+ pop_in_letter(88 + i * 16, 60, i);
+
+ for (uint8_t i = 0; i < 4; i++)
+ pop_in_letter(168 + i * 16, 60, 4 + i);
+
+ wait_vsync();
+ put_text(48, 100, "YOU HAVE COMPLETED THE GAME!", 1);
+ put_text(108, 115, "THANK YOU FOR", 6);
+ put_text(72, 125, "PLAYING GOLD MINE RUN!", 6);
+
+ sound_music_pattern(PAT_STAGE);
+
+ wait_frames(512);
+
+ run_gameover();
+}
+
static void run_stageclear()
{
blit_target(TARGET_BUFFER);
@@ -376,7 +450,7 @@ next_stage:
stage++;
if (stage == STAGES_LEN)
{
- /* TODO: endgame */
+ run_endgame();
break;
}
goto next_stage;