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authorJuan J. Martinez <jjm@usebox.net>2023-11-05 11:22:55 +0000
committerJuan J. Martinez <jjm@usebox.net>2023-11-05 11:31:28 +0000
commit2fbdf974338bde8576efdae40a819a76b2391033 (patch)
tree64d41a37470143f142344f9a439d96de3e7918c2 /src/et_vampire.c
downloadkitsunes-curse-2fbdf974338bde8576efdae40a819a76b2391033.tar.gz
kitsunes-curse-2fbdf974338bde8576efdae40a819a76b2391033.zip
Initial import of the open source release
Diffstat (limited to 'src/et_vampire.c')
-rw-r--r--src/et_vampire.c83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/et_vampire.c b/src/et_vampire.c
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+/*
+ Kitsune's Curse
+ Copyright (C) 2020-2023 Juan J. Martinez <jjm@usebox.net>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+#include "splib.h"
+#include "main.h"
+
+#include "maps.h"
+
+// generated
+#include "vampire.h"
+
+#include "entities.h"
+#include "et_vampire.h"
+#include "et_player.h"
+
+void draw_vampire()
+{
+ put_sprite4(vampire[player_frames[*it_frame]], *it_x, *it_y, 2, 0);
+ erase_sprite(*it_ox, *it_oy, 2);
+}
+
+void update_vampire()
+{
+ // waiting
+ if (*it_frame == 4)
+ {
+ if (!magic && py > *it_y && abs_sub(*it_x, px) < 16 && abs_sub(*it_y, py) < 48)
+ *it_frame = 0;
+ else
+ return;
+ }
+
+ if ((*it_delay)++)
+ {
+ *it_delay = 0;
+ if (++(*it_frame) > WALK_CYCLE)
+ *it_frame = 0;
+ }
+
+ // don't chase the player if dead
+ if (!life)
+ return;
+
+ if (*it_x > px && !is_map_blocked(*it_x - 1, *it_y + 8))
+ *it_x -= 1;
+ if (*it_x < px && !is_map_blocked(*it_x + 8, *it_y + 8))
+ *it_x += 1;
+
+ if (*it_extra)
+ {
+ --(*it_extra);
+ if (*it_y && !is_map_blocked(*it_x + 4, *it_y - 1))
+ *it_y -= 1;
+ }
+ else
+ if (abs_sub(*it_x, px) < 64)
+ {
+ if (*it_y > py && !is_map_blocked(*it_x + 4, *it_y - 1))
+ *it_y -= 2;
+ if (*it_y < py && !is_map_blocked(*it_x + 4, *it_y + 16))
+ *it_y += 2;
+ }
+
+ if (check_for_player(16))
+ {
+ player_hit(1);
+ *it_extra = WAS_HIT << 1;
+ }
+}