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authorJuan J. Martinez <jjm@usebox.net>2023-02-21 12:40:31 +0000
committerJuan J. Martinez <jjm@usebox.net>2023-02-21 12:40:31 +0000
commit198498b3c604d55d3b54fef34c62f215ba8a2525 (patch)
treef3d7725657608cafdfc4888313f3631c14857032 /src/Game/Entities/Robot.hs
parentfd74ead510f4ca326e36450fa23dee0d681c296b (diff)
downloadspace-plat-hs-198498b3c604d55d3b54fef34c62f215ba8a2525.tar.gz
space-plat-hs-198498b3c604d55d3b54fef34c62f215ba8a2525.zip
New Robot enemy.
Diffstat (limited to 'src/Game/Entities/Robot.hs')
-rw-r--r--src/Game/Entities/Robot.hs46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/Game/Entities/Robot.hs b/src/Game/Entities/Robot.hs
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+module Game.Entities.Robot (mkRobot) where
+
+import Data.Bits (Bits (..))
+import Data.IORef
+import Game.Entities.Common
+import Game.Entities.Const
+import Game.Entities.Types
+import qualified Game.Sprites as S
+
+mkRobot :: S.SpriteSheet -> Int -> Int -> IORef Entity -> IsBlocked -> IO () -> IO Entity
+mkRobot sprites x y playerRef isBlocked hitPlayer' = do
+ s <- S.get sprites "robot"
+ pure
+ Entity
+ { typ = TypeEnemy,
+ x = x,
+ y = y,
+ delay = frameDelay,
+ frame = 0,
+ jumping = False,
+ gravity = gravityOff,
+ dir = DirRight,
+ sprite = s,
+ update = updateRobot (collision playerRef 24) isBlocked hitPlayer',
+ destroy = False,
+ spawns = []
+ }
+
+updateRobot :: Collision -> IsBlocked -> IO () -> Entity -> IO Entity
+updateRobot touchedPlayer isBlocked hitPlayer' e = do
+ touched <- touchedPlayer e
+ let updated = updateFrame True e
+ if touched then fmap (const e) hitPlayer' else pure $ updateMovement updated
+ where
+ updateMovement :: Entity -> Entity
+ updateMovement ent
+ | testBit ent.delay 1 = ent
+ | ent.dir == DirLeft
+ && (isBlocked (ent.x - 1) (ent.y + 17) || isBlocked (ent.x - 1) (ent.y + 17) || not (isBlocked (ent.x - 1) (ent.y + 24))) =
+ ent {dir = DirRight}
+ | ent.dir == DirLeft = ent {x = ent.x - 1}
+ | ent.dir == DirRight
+ && (isBlocked (ent.x + 16) (ent.y + 17) || isBlocked (ent.x + 16) (ent.y + 17) || not (isBlocked (ent.x + 16) (ent.y + 24))) =
+ ent {dir = DirLeft}
+ | ent.dir == DirRight = ent {x = ent.x + 1}
+ | otherwise = ent