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authorJuan J. Martinez <jjm@usebox.net>2023-05-23 21:54:53 +0100
committerJuan J. Martinez <jjm@usebox.net>2023-05-23 21:54:53 +0100
commita8091dc3c82a4d646e84b356c46319ba54847ce0 (patch)
tree4501765f1b2ae2628d7ecd4dab14670b1f464dd8 /src/Game/Entities/Tracker.hs
parent11b7cbc1eed2ecfaa1f6f678b8d0a1282a5fac83 (diff)
downloadspace-plat-hs-a8091dc3c82a4d646e84b356c46319ba54847ce0.tar.gz
space-plat-hs-a8091dc3c82a4d646e84b356c46319ba54847ce0.zip
Add deadly tiles in the blocked layer
Currently supported by enemies.
Diffstat (limited to 'src/Game/Entities/Tracker.hs')
-rw-r--r--src/Game/Entities/Tracker.hs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Game/Entities/Tracker.hs b/src/Game/Entities/Tracker.hs
index ef7325f..80b8574 100644
--- a/src/Game/Entities/Tracker.hs
+++ b/src/Game/Entities/Tracker.hs
@@ -5,10 +5,10 @@ import Game.Entities.Runner
import Game.Entities.Types
import qualified Game.Sprites as S
-mkTracker :: S.SpriteSheet -> Int -> Int -> Dir -> Collision -> Collision -> IsBlocked -> IO Entity
-mkTracker sprites x y d playerCollision facingPlayerLower isBlocked = do
+mkTracker :: S.SpriteSheet -> Int -> Int -> Dir -> Collision -> Collision -> IsBlocked -> IsBlocked -> IO Entity
+mkTracker sprites x y d playerCollision facingPlayerLower isBlocked isBlockedDeadly = do
s <- S.get sprites "tracker"
- runner <- mkRunner sprites x y d playerCollision isBlocked
+ runner <- mkRunner sprites x y d playerCollision isBlocked isBlockedDeadly
pure runner {sprite = s, update = updateTracker runner.update facingPlayerLower isBlocked}
updateTracker :: (Entity -> IO Entity) -> Collision -> IsBlocked -> Entity -> IO Entity