Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-05-23 | Add deadly tiles in the blocked layer | Juan J. Martinez | |
Currently supported by enemies. | |||
2023-05-02 | Map animations | Juan J. Martinez | |
2023-04-30 | Support for multiple tilesets | Juan J. Martinez | |
- first one defines the tile layer tile size (e.g. 8x8) - can be of different size - parsing animation data for tile animations (WIP) | |||
2023-04-25 | Reading direction property from entities | Juan J. Martinez | |
2023-04-25 | Added "tracker" enemy | Juan J. Martinez | |
2023-04-19 | Added "runner" enemy | Juan J. Martinez | |
2023-04-17 | Added new shooter enemy | Juan J. Martinez | |
2023-03-26 | Support entities facing left | Juan J. Martinez | |
Perhaps it would be better to support "custom properties" in tiled, but this is OK for now. | |||
2023-03-10 | Change stage | Juan J. Martinez | |