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AgeCommit message (Collapse)Author
2023-05-28New saucer (flying enemy) spriteJuan J. Martinez
2023-04-25Added "tracker" enemyJuan J. Martinez
2023-04-19Added "runner" enemyJuan J. Martinez
2023-04-17Added new shooter enemyJuan J. Martinez
2023-03-21Introduce a set propertyJuan J. Martinez
Stopped abusing the direction property!
2023-03-21Player transition into the stageJuan J. Martinez
2023-03-11Exit transitionJuan J. Martinez
2023-03-09Exit stage WIPJuan J. Martinez
2023-03-03Simple game over menuJuan J. Martinez
2023-02-26Revisited the game over sequenceJuan J. Martinez
2023-02-25Game over sequence WIPJuan J. Martinez
2023-02-21New Robot enemy.Juan J. Martinez
2023-02-17Added fixed pattern enemy (slimes)Juan J. Martinez
2023-02-16Added lives to the HUDJuan J. Martinez
2023-02-15Game state, HUD, ... WIPJuan J. Martinez
Exploring ideas.
2023-02-13Pickups WIPJuan J. Martinez
TODO: collision
2023-02-05Swpan new entitiesJuan J. Martinez
- Each entity can generate a list of "spawns" (add a new entity) - Added a "dust" effect to the jump WIP TODO: probably wrap the entity list in a type so we don't need to pass the spritesheet to the update function.
2023-02-04Initial importJuan J. Martinez