index
:
space-plat-hs
main
A gamedev experiment (2D platform game)
Juan J. Martinez
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
Game
Age
Commit message (
Expand
)
Author
2023-05-23
Deadly blocks kill the player
Juan J. Martinez
2023-05-23
Add deadly tiles in the blocked layer
Juan J. Martinez
2023-05-16
Change stage using a simple transition
Juan J. Martinez
2023-05-16
Use play state instead of level complete, that includes game over
Juan J. Martinez
2023-05-02
Use vector instead of list
Juan J. Martinez
2023-05-02
Map animations
Juan J. Martinez
2023-04-30
Support for multiple tilesets
Juan J. Martinez
2023-04-28
Better support for object properties
Juan J. Martinez
2023-04-25
Reading direction property from entities
Juan J. Martinez
2023-04-25
The comment was wrong
Juan J. Martinez
2023-04-25
Added "tracker" enemy
Juan J. Martinez
2023-04-19
Added "runner" enemy
Juan J. Martinez
2023-04-19
Simplified frame update
Juan J. Martinez
2023-04-17
Added new shooter enemy
Juan J. Martinez
2023-04-16
Documented the notification module
Juan J. Martinez
2023-04-16
A bit more functional
Juan J. Martinez
2023-04-16
Removed unnecessary $
Juan J. Martinez
2023-04-15
Make the solid frame partially transparent
Juan J. Martinez
2023-04-15
"Toaster" notifications
Juan J. Martinez
2023-04-14
Load the map list from a JSON file
Juan J. Martinez
2023-03-26
Support entities facing left
Juan J. Martinez
2023-03-21
Introduce a set property
Juan J. Martinez
2023-03-21
Player transition into the stage
Juan J. Martinez
2023-03-11
Exit transition
Juan J. Martinez
2023-03-11
Tidy up, state functions to state module
Juan J. Martinez
2023-03-11
Add the exit it is drawn before any other entity
Juan J. Martinez
2023-03-10
Change stage
Juan J. Martinez
2023-03-09
Exit placement on the last battery
Juan J. Martinez
2023-03-09
Exit stage WIP
Juan J. Martinez
2023-03-09
Use ALT + Enter to toggle fullscreen
Juan J. Martinez
2023-03-04
Fix: controller device added uses joystick index
Juan J. Martinez
2023-03-04
Fix rendering for vertical scroll
Juan J. Martinez
2023-03-03
Better Gamepad support handling connection/disconnection
Juan J. Martinez
2023-03-02
Even less IORef
Juan J. Martinez
2023-03-02
Clarified comments
Juan J. Martinez
2023-03-01
Untangle state changes into actions
Juan J. Martinez
2023-03-01
Pass an optional offset to the viewport
Juan J. Martinez
2023-03-01
Added a FIXME
Juan J. Martinez
2023-03-01
Scroll using SDL's viewport
Juan J. Martinez
2023-02-26
Set the frame to 0
Juan J. Martinez
2023-02-26
Draw the HUB on the top of the screen
Juan J. Martinez
2023-02-26
Revisited the game over sequence
Juan J. Martinez
2023-02-25
Use void
Juan J. Martinez
2023-02-25
Game over sequence WIP
Juan J. Martinez
2023-02-24
Cleaned passing the collision detection function to the entities
Juan J. Martinez
2023-02-23
Bitmap font
Juan J. Martinez
2023-02-21
New Robot enemy.
Juan J. Martinez
2023-02-20
Useless comment is useless
Juan J. Martinez
2023-02-20
Split entities in modules.
Juan J. Martinez
2023-02-19
Make enemies wiggle when the unfreeze
Juan J. Martinez
[next]